Choose cars from GT, Touring, Stock, Muscle, Super-Modified and more, across race types including Circuit, Street Racing, Ovals, Hot Laps, Point-to-Point and World Time Attack.
GRID strikes the perfect balance, offering risk and reward for every type of racer. Handling is incredibly responsive with a learning curve that appeals to both casual arcade gamers through to the core simulation racers. Progression is rewarded through liveries, player cards, team mates, achievements and driving accolades. AI drivers push the player to their limits to earn a place on the podium and ultimate victory in the GRID World Series Championship. Realistic damage can affect both the car’s performance and handling and too much contact with the same racer will see them emerge as a nemesis who will stop at nothing to get their revenge in the race.
Established as one of the best modern-day drivers across F1, Endurance and Stock Racing, Fernando Alonso has signed as a Race Consultant and appears in-game. Players enter a series of events against some of Alonso’s Esports driving team ‘FA Racing’, across multiple classes of racing before coming face to face with the former World Champion in his infamous Renault R26 F1 car, in a final showdown event.
The module you see in the middle of the screen during gameplay is the Racecraft meter, which tracks your performance and tendencies in races and is linked to your general progression in GRID (more details on that in the future). Like the majority of HUD elements, the Racecraft meter can be disabled, if you prefer.
All cars and events in GRID are split into seven classes: Touring, Tuner, Stock, GT, Formula J, Prototypes and Group 7 Specials. Formula J is based around single-seater, open-wheel racing, and more to be be revealed on that at a later time.
The single-player modes in GRID are playable offline.
Wheels and pedals will be supported. Closer to launch, we’re aiming to publish a definitive list of supported peripherals.
If you have been watching the work-in-progress footage you will notice 12 cars in an eventm but come launch, you’ll have plenty more opponents to race against across all modes.
Codemaster are aiming to release GRID’s complete car list gradually on the way to launch starting today by revealing 12 cars across four different classes. You may have seen some of these in recent screenshots and work-in-progress footage, whilst others are a bit more of a surprise…
- Auto Gallery Nissan Skyline GT-R (R32) – Tuner
- Audi RS 3 LMS – Touring
- Chevrolet Camaro SSX Concept – Stock (Ultimate Edition exclusive)
- Chevrolet Camaro Z28 Modified – Stock
- Chevrolet Corvette C7.R – GT
- Dodge Challenger SRT Modified – Stock
- Ferrari 488 GTE – GT
- Ford Focus TC-2 – Touring
- Ford Mustang Mach 1 Modified – Stock
- Pontiac Firebird Modified – Stock (Ultimate Edition exclusive)
- Porsche 911 RSR – GT
- Volkswagen Golf GTI TCR – Touring
The pre-order for GRID and GRID Ultimate Edition (early access) is available today. Ultimate Edition includes Season 1-3 content. (for more information go to gridgame.com)
GRID is coming to PS4, Xbox One and PC on September 13, 2019.
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