Killsquad features an in-depth loot and class system with procedurally generated levels and missions ensuring no play session, either in single player or with friends is the same.Taking place in a futuristic pulp sci-fi setting, Killsquad blends a space western styling with the top down isometric look and feel of a traditional RPG. Featuring dynamic planets that pose as much as a threat to players as the enemy inhabitants do, players embark on a contract and encounter an array of deadly creatures, automated defence systems and other lethal adversaries as they navigate the exotic, richly detailed environments of each planet.
Killsquad revolves around quick session oriented missions, giving players an intense action based single and multiplayer experience. The procedurally generated levels and fast paced nature of the game invites repeat play-throughs while taking classic staples of the action RPG genre in a fresh direction. With community at its core, Killsquad introduces a live contract system with players being offered contracts for them to undertake in real time. These contracts effectively embrace a true community feel where other players can drop in and tag along in an open contract all enjoying the same experience, you can never have too much firepower.
Killsquad introduces a live contract system allowing players to join other players and tag along in an open contract for a share of loot and kudos as they take down various nefarious enemies and boss characters while navigating dynamic planets that pose as much of a threat as the enemy inhabitants do. With a variety of different weapons and contracts to unlock as well as equipment to acquire, players have a seemingly endless selection of options to utilize in a deadly universe that’s always active.
Novarama are pleased to announce that Killsquad will be coming to Steam Early Access on July 16th.
“We are extremely pleased with the reception Killsquad got from everyone at E3, which proves that we’re onto a great concept,” said Dani Sanchez-Crespo, Game Director at Novarama. “The Early Access build is the first time we're going to open the doors into the Killsquad universe. Though only a sample of what we have in mind, our Early Access version will have everything from smooth controls, action-packed gameplay to plenty of content to keep RPG fans coming back for more. We are looking forward to working with our community on shaping it into a truly great co-op action game.”
Players can select one of 4 different heroes to play, each of which has their own distinct capabilities based on their class: Assassin, Warrior, Specialist or Support. Each class takes skill to master, thanks to a fast console-style control mechanic which unlocks character-specific abilities and traits. Killsquad’s class system means players have access to plenty of upgradeable gear and design options to completely customize their chosen character including their appearance with character skins. With a variety of different weapons and contracts to unlock and equipment to acquire, players have a seemingly endless selection of options to utilize in a deadly universe that’s always active.
Powerful attack skills specific to each character class can also be acquired to employ against the more deadly enemies or boss encounters along the way. Defeated enemies will drop useful resources, currency and DNA, which can be used to buy better weapons and gear in the game shop, as well as buying perks to upgrade them.
Novarama has big plans in store for Killsquad with much more content planned for the game later this year including revealing more details on a proposed console version for PlayStation 4 and Xbox One.
Killsquad is in development for PS4, Xbox One and PC.
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