Choose cars from GT, Touring, Stock, Muscle, Super-Modified and more, across race types including Circuit, Street Racing, Ovals, Hot Laps, Point-to-Point and World Time Attack.
GRID strikes the perfect balance, offering risk and reward for every type of racer. Handling is incredibly responsive with a learning curve that appeals to both casual arcade gamers through to the core simulation racers. Progression is rewarded through liveries, player cards, team mates, achievements and driving accolades. AI drivers push the player to their limits to earn a place on the podium and ultimate victory in the GRID World Series Championship. Realistic damage can affect both the car’s performance and handling and too much contact with the same racer will see them emerge as a nemesis who will stop at nothing to get their revenge in the race.
Established as one of the best modern-day drivers across F1, Endurance and Stock Racing, Fernando Alonso has signed as a Race Consultant and appears in-game. Players enter a series of events against some of Alonso’s Esports driving team ‘FA Racing’, across multiple classes of racing before coming face to face with the former World Champion in his infamous Renault R26 F1 car, in a final showdown event.
Originally planned for September 13, 2019, Codemasters has pushed back the launch until October 11th in order to give added exposure to a game.
Buyers of the Ultimate Edition will still receive three days’ early access, being able to play GRID from 8th October. GRID also remains a launch title for the upcoming Google Stadia platform later this year.
The pre-order for GRID and GRID Ultimate Edition (early access) is available today. Ultimate Edition includes Season 1-3 content. (for more information go to gridgame.com)
GRID is coming to PS4, Xbox One and PC on Oct. 11, 2019.
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