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Pixel Game Maker MV

Platform(s): PC
Genre: Various Tools
Developer: Kadokawa Games
Release Date: Summer 2018

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'Pixel Game Maker MV' Will Exit Steam Early Access By End Of the Year

by Rainier on Aug. 7, 2019 @ 10:10 a.m. PDT

Pixel Game Maker MV is a game creation software that lets you easily make your very own original action games, without any sort of programming skills or specialized knowledge whatsoever.

The action games you can create with Pixel Game Maker MV are limited only by your imagination.

The ability to use original materials and resources for character animations, background maps, sound, etc., allows you to create truly unique games.

Pixel Game Maker MV will craft adventures on PC and exit Steam Early Access in Q4 2019. 

Alongside the launch out of Early Access with version 1.0 of Pixel Game Maker MV will come with an array of UI improvements, Steam Workshop support, a free demo version, and more updates addressing issues raised by Early Access users.

The engine’s accessibility allows first-time developers and seasoned creators alike to construct deep games from scratch, without any programming experience. Native engine features include a built-in physics engine, particle effects, support for up to four-person local multiplayer, and the ability to install and create add-ons using JavaScript.

Pixel Game Maker MV comes with more than 15 sample games, each with assets licensed for distribution in users’ games including some created by Takumi Naramura, lead designer for the La-Mulana franchise. Artists can also import their own graphics to create everything from adventure, shooter, and racing games. The options are endless - the only limitation is the imagination.

“Many of the most amazing ideas for games spring from the minds of people who play games the most, but don’t have the technical skills needed to bring their visions to life,” said Shunji Mizutani, founder, Playism. “With Pixel Game Maker MV anyone can become a developer without learning how to code.”

Pixel Game Maker MV will be available for hands-on demos at PAX West 2019, taking place Aug. 20 - Sept. 2 in Seattle at the Washington State Convention Center.

With this software, you can use six tools to manage everything from map fields, backgrounds, characters, and items to BGM and SFX to help create beautiful, original games from a wide variety of elements.

  1. Tool 1: Resources - Prepare and arrange image assets required for your game: On top of basic game elements such as image assets and sound assets like BGM/voice files, this tool also allows you to manage and implement fonts, mp4 video files, gif animated images, and any other assets required for game creation.
  2. Tool 2: Tiles – Create “tiles” necessary for map field creation: This tool allows you to create tiles, which act as the building blocks for your game’s map fields. You can add animations and elaborate gimmicks to individual tiles and more.
  3. Tool 3: Objects – Provide characters and items with various gimmicks: This is a tool used for managing the various gimmicks and other behaviors assigned to the main characters, enemies, items, and other objects populating the map field. Use it to make objects roll down slopes, bounce off of springs, and perform all sorts of behaviors made possible with the physics engine – all without any programming whatsoever.
  4. Tool 4: Animation – Enliven and enrich your graphics: This tool is used to manage the various images and elaborate animations used for each object. Use it to add effect and particle animations to make your game even more colorful and beautiful. Combine multiple particles to create action games with rich and detailed graphics.
  5. Tool 5: Scenes – Build stages using tiles and objects: With this tool, you can use the tiles and objects you’ve prepared to build the actual stages used in your game. Here you can easily configure camera locations and movements, various physics-based behaviors, and more.
  6. Tool 6: Transition – Connect scenes to bring your games into shape: Use this tool to connect respective scenes and bring the game to its complete form. Connects flows, create transitions, and designate points to move from scene to scene.

You can use JavaScript to expand on and add to the pre-existing features. Master using these extended functions and add-ons to create even more complex and beautiful games!

Key Features:

  • For the first time ever in the Maker series, you can now incorporate physics into the games you create.
  • With Pixel Game Maker MV, you can create action games with multiplayer support for up to four players. Up to four players can compete against each other or engage in co-op play – it all depends on you!
  • Rotate, expand, and shrink entire screens and specific objects alike, and create particle animations with ease. All sorts of features are included, allowing you to add motion video to backgrounds and much, much more.
  • The game creation part of the game has been updated. The flow-style UI layout makes game creation easier and more fun than ever before!

Currently available on Steam Early Access ($84.99 USD/€71.99) Pixel Game Maker MV will be available in Q4 2019 ($99.99 USD/€84.99).


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