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Fallen Earth

Platform(s): PC
Genre: Online Multiplayer
Publisher: Icarus Studios (EU), GamersFirst (US)
Developer: Icarus Studios

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'Fallen Earth' Servers Shutting Down In October

by Rainier on Sept. 4, 2019 @ 11:06 p.m. PDT

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes FPS style with traditional RPG mechanics, where six factions are struggling to emerge from the collapse of civilization brought on by viruses and environmental disaster.

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes first person shooter and role playing game style mechanics. The game is set in 2156, one hundred years after the world is brought low by a plague known as Shiva that killed 99% of the population. The game takes place in and around the Grand Canyon, one of the few habitable places left on Earth, which makes it a place many are willing to kill to control. Our world is one where mankind teeters on the edge of extinction, clinging to the bones of the old world while trying to recover their lost secrets. It's a world of scavengers and desperation. The players are those who choose to rise above the hardships of this new world and work towards a better world, or decide the old world was corrupt and all signs of it must be erased completely.

The core functionality players expect from an MMO, such as raids, clans, auction house, and a mail system, are now up and running in Fallen Earth. Players can combine their efforts in raids of up to four groups or thirty-two players, allowing them to tackle larger threats and compete more effectively in PvP activities. Clans allow players to form large social groups with a number of different ranks, each with its own configurable name and permission list. The auction house system allows players to sell goods to each other with ease, and to search the auction house for items needed for a specific recipe. The mail system enables players to easily stay in contact and trade goods among themselves through the vigilant efforts the Franklin's Riders, the postal service within Fallen Earth.

Hi all,

This is a bit bittersweet for me.

Prior to September 22nd, we will be launching the first all new event in honor of the 10 year anniversary for Fallen Earth.

We hope that players will enjoy what we have planned, because this will now be their last chance to play the current game with their friends.

I'm sad to announce that effective 10/2 (or there about based on when the event goes live), we will be taking the Fallen Earth servers offline.

Unfortunately after weeks of monitoring things and getting players feedback, I have determined the current state of Fallen Earth just isn't sustainable in its current form.

You guys have been very tolerant, but the player experience is terrible right now. It's laggy and buggy. Servers crash quite often, and stacking is still disabled due to exploits. 

I don't blame the player base for the low concurrency numbers. You need a better game to play.

For clarity, I am still committed to the new version of the game that we have been working on.

However we are still very early into development, so there isn't a timeline I can provide yet.

I want to personally thank everyone for their support over the last 17 months. Fallen Earth is still one of my favorite projects.

I look forward to giving it the proper attention it deserves.

EDIT: We will be turning on Commander for everything till the servers are turned off.

Sincerely,

Matt 

Features

  • First Person Shooter/Role Playing Game Hybrid: Engage in intense FPS combat with the depth and customization of RPG character advancement
  • Classless Advancement: Utilize the robust skill-based system to build characters with multiple stats, skills, mutation paths, tradeskills and factions
  • Massive Real-Time Crafting System: 95 percent of the in-game items—vehicles, consumables, weapons, armor and more—can be made by the players as they scavenge and harvest
  • Unique Faction Systems: Ally with or rally against six factions to determine how the post-apocalyptic world is rebuilt
  • Multiple Game Play Modes: Experience multiple types of game play including crafting, exploration, vehicle combat and scavenging in both solo and group play
  • Tactical Player vs. Player: Battle in one of the open PvP zones or wage war with the factions to claim control of a town
  • Vast Explorable World: Put survival instincts to the test while experiencing 70 towns with more than 5,500 missions spread over 1,000 square kilometers of zoneless territory

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