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Dead Cells

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Platformer
Developer: Motion Twin
Release Date: Aug. 7, 2018

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Dead Cells' (ALL) The Bad Seed DLC Gets Dated - Trailer

by Rainier on Jan. 29, 2020 @ 11:00 a.m. PST

Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you're able to fight your way past its keepers.

To beat the game you’ll have to master 2D souls-like combat with the ever present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.

Roguelike, Rogue-lite, roguelike-like, rogueschmike! The world needs more of these and we'd like to present for your consideration, the RogueVANIA. This means an interconnected world that you unlock progressively through exploration and battling bosses, with death replacing backtracking. Each death will unlock more of the world and you’ll begin to understand the scale of the choices in front of you. Sick of the stinking sewers? Why not go over the ramparts? It’s your skill, playstyle and of course the loot you find that will determine your choice your path.

But don’t think this will be a walk in the park. Pattern based monsters, and demanding boss fights will force you to fight cautiously and build your strength. Every weapon has its own unique feel and rolling and dodging will become second nature as you learn to manage the mobs of monsters that will overwhelm the unprepared. Tough, but fair.

Tired of the violence and death? Explore a bit, take a stroll, enjoy the view from the ramparts, find a secret room. Thomas and Gwen, our graphic artists, never miss an opportunity to impress with their pixelart and shape a world that you’ll want to explore. You might even learn a little more about the lore of the place, who knows?

In case you're not dying enough, more entirely unique ways to meet your maker are on the way...

The new DLC for the heavily lauded Dead Cells game, The Bad Seed, takes players through all-new biomes, grants them incredible new weapons, sticks them in front of ultimate baddies and adds an awfully gross blood-sucking beast.

Once the DLC is released into the wild, players will be introduced to new path choices in the early game, ensuring that all players, no matter their level, will be able to experience crushing new ways to die. With two new biomes inhabited by their own distinctive bestiary, The Arboretum, a lush paradise to deceivingly adorable creatures, and The Swamp, where an overgrown arboreal settlement inhabited by ambushing blow gunners and spear wielders is your only escape from the gargantuan purple ticks that reign uncontested on the ground.Bleh.

Triumphing over the numerous perils means you will be rewarded with a conceptually unique armoury, including the first double slot weapon as well as a very dedicated and loyal mushroom companion. Of course, vengeance visited upon the monsters and conquering the challenging new biomes that once slowed you down is its own reward, but a few new weapons never hurt anybody.

“This is the first paid extension to the game after sixteen major free updates, content additions and overhauls since Dead Cells hit Steam Early Access in 2017, and there are still a butt-load of things we’re planning to add to the game,” said  Joan Blachere, creative director at Evil Empire.

While offered as additional paid content, The Bad Seed DLC is not intended to mark the end of the free post-launch content updates the devs have proven to be committed to over the years. Free content, balancing, and systemic updates are planned at the same steady rhythm and of the same quality as seen in 2019. Revenue from paid content like The Bad Seed will allow the team to continue to expand Dead Cells’ base game with and for the fans for a long time to come.

The Bad Seed DLC is coming to PC, Switch, PS4 and Xbox One on Feb. 11, 2020 for $4.99.

Key Features:

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a roguelike and the adrenaline pumping threat of permadeath.
  • Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Make do with what you have and don’t forget to roll.
  • Nonlinear progression: Unlock new levels with every death and explore undiscovered parts of the castle as you prepare for the inevitable bosses.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Death is now your way of backtracking.

Dead Cells is currently available on Nintendo Switch, PS4, Xbox One and PC for $/€24.99.


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