Scorn lures players into a claustrophobic underworld populated with mis-shapen organic forms dripping with unnamed fluids. You will find yourself entirely alone, with only your senses and instincts to guide you through the non-linear nightmare of interconnected spaces.
The first person gameplay in Scorn is a glistening combination of gunplay and puzzle solving, with the environment and the creatures it disgorges doing their utmost to confound your progress. That's not to say every inhabitant you meet wants to eviscerate you - most of them don't care about you one way or the other.
In Scorn, the environment is itself a character, and will do its best to unsettle and unbalance you. Each location has its own puzzles, characters and story to tell, all of which combine to create a cohesive world. On your journey through the game, new areas, skills, weapons and items will be unveiled as you attempt to comprehend the unfolding reality of Scorn.
This new and extended gameplay trailer of its upcoming first-person horror game, Scorn. The video shows a significantly updated version of the level first shown in 2017, this time running on Xbox Series X.
The footage is from a different part of the level revealed previously, and showcases the progress the team has made on the singular experience of Scorn. Gameplay and game systems have been enhanced, with new weapons, animations, environments and creatures added.
The entire environment and every encounter within it are designed to tell a specific story and draw you into the world of Scorn. Initially indifferent to your humanoid presence in the sticky, organic passages they inhabit, the creatures you meet quickly turn hostile if crossed.
The game has been running on Xbox Series X for only a couple of months but has already reached parity with high-spec PC configurations. Many further optimisations for both platforms are planned before Scorn launches in 2021
Key Features:
- Cohesive “lived in” world - Scorn takes place in open-ended world with different interconnected regions. Each region is a maze like structure with various rooms and paths to discover .All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels. Everything has a reason and purpose - you just need to work out what it is.
- Full body awareness – player will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls etc.
- Inventory and ammo management - is defined and limited. It plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.
Scorn is coming to PC and Xbox Series X|S in 2021.
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