Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights.
In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.
The fourth DLC pack in the Civilization VI – New Frontier Pass – Babylon Pack – will be launching on November 19, 2020.
The Babylon Pack includes a new leader and civilization, as well 24 new Great People, six new City-States, two new unique improvements unlocked by the new City-States and a new optional game mode - Heroes & Legends Mode. This game mode adds twelve powerful Hero units from the world's myths and legends, each possessing great power and unique abilities. Every Hero is unique and can be claimed by just one civilization; they also have a limited lifespan and will naturally expire after a set number of turns, though they can be recalled by spending Faith. In the hands of a wise player, the right Hero can be a game changer!
Babylon Pack requires Civilization VI to play and will be available to anyone who owns the Civilization VI – New Frontier Pass or available for individual purchase for $4.99.
Key Features:
- EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain;
- ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures;
- DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations;
- COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units;
- ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session;
- A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.
Sid Meier’s Civilization VI is available for Nintendo Switch, PS4, Xbox One and PC.
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