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Land of War: The Beginning

Platform(s): PC
Genre: First-Person Shooter
Developer: MS Games
Release Date: June 10, 2021

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'Land of War: The Beginning' Explains Game Concept And Level Design - Screens & Trailer

by Rainier on Feb. 17, 2020 @ 2:30 a.m. PST

Land of War: The Beginning is the world’s first, first-person shooter game fully dedicated to the outbreak of WWII in Poland on September 1939. It portraits the opening episodes and battles fought by Poles during the German invasion.

Land of War is a first-person shooter located in 1939 Poland during German “Blitzkrieg” invasion. The main character, private Piotr Kowalski, while being relocated to Mokra, gets accidentally involved in a series of intelligence encounters between Polish and German spies. His decisions will impact fates of many, possibly saving the world as we know it. His path will lead through many historical locations and battles of the 1939 campaign.

In the battle of Mokra, the player will fight against German panzer divisions using “Ur” anti-panzer gun as well as operating an armoured train. He will embark on a crazy raid in a TKS tankette to break through German blockade near Modlin, defend Hel peninsula and help separate it from mainland with explosives! All that in epic semi-open, beautifully modelled landscapes picturing forests, villages and towns of 1939 Poland.

Throughout the game the player will be able to find and use a lot of little-known arms and equipment used by both Polish and German troops during these early stages of WWII. He will use it in a variety of challenging episodes: battles, skirmishes, reconnaissance and sabotage missions. The main character will take on the role of an infantier, reconnaissance scout, artillery man as well as tank and train driver.

A set of carefully prepared missions will force the player to take decisions on how to cope with particular problems. Apart from the obvious continuous fire, some missions will require sniper skills, others may be best experienced with just a knife and some with patience. Most of them, however, will throw the payer straight into the middle of a fierce battle, where lightning fast reactions and tactical skills will be the only way to survive.

The fate of the hero is intertwined in between real historical events which lead us through the battle of Poland on September 1939…

The real Land of War.


MS Games released their first Land of War: The Beginning developer’s diary, covering general game concept and location creation process. Included are first materials showing character animation of a game, who’s release date has not yet been officially announced.

In the video, creators talk about origins of game’s concept and the way they place their plot into the WWII historical events. As Sebastian Binik, Head of Marketing MS Games explains: “We wanted a modern shooter but with somewhat classic feel”.

Although MS Games in an independent developer, it employs a team of professionals, who have previously worked on other gaming projects. But they do realise the how big a challenge it is to create a FPS from scratch.

Bartosz Romanowski, Level Designer a MS Games underlines: “We want to carefully recreate all aspects, all elements of being a soldier during WWII”.

The creators of Land of War: The Beginning are long time enthusiasts of classical FPS war games. As such, they based their creation on a genre classics, which exercised simplicity and clarity of gameplay, intuitive operation of arms but also epic scenes located on the greatest battlefields of WWII. Land of War shares these characteristics and delivers intense and attractive cannonades but at the same time the battlefields of choice are fresh and unexploited by its predecessor: German invasion of Poland in 1939 - 1940, the very beginning of WWII. Until now this period of war and its specific locations have not been pictured in any game, and MS Games decided to change that. In a sense this game is a prologue to all other WWII games available on the market.

Location design is a major element of any game development project. Our aim here at Land of War development team is to create locations which are as close to real battlefields of September 1939 Poland as possible but also provide interesting and dynamic gameplay so typical for old school FPS shooters.

We always start with thorough research. If possible (and feasible) we visit the physical location of a battlefield we are working on, see local museums or displays and talk to custodians of such places. We take lots of pictures! Next, we come back to the office and start creating the land. Then we apply white boxes and cylinders representing various objects, vehicles or army units. In this way we can roughly sketch the gameplay and decide to modify the land in order to make it more suitable for our needs.

Another stage is to enrich the environment of our location with objects such as vegetation, trenches, creeks, chapels, anything we find necessary to make it interesting and supporting the main mission as well as any side tasks. And the we test, test, test to make sure players will be provided with hours of quality playtime.

Thanks to such framework, we pay a lot of attention to each location in Land of War and make it highly playable. We also take care that each of them contains some specific places, buildings, vehicles and weapons that have never been used in WWII games before. It is these details – we believe – that will make Land of War special and rich with new experiences for all players.

Key Features:

  • The player will take part in the most important historic operations in Poland, September campaign in 1939, escape from the first bombed city of WW2 Wielun and much more!
  • Weapons, vehicles, uniforms and all game elements recreated with focus on every detail using real and existing objects.
  • Very rare prototype and conceptional weapons like ‘Mors’ machine gun, semi-automatic rifle ‘wz. 38M’ and more are given for players disposal!
  • Game story is based on real historic events, dynamic twists of action and heroic battles that will give you an unique feel and atmosphere of WW2.

Land of War: The Beginning is currently in production, scheduled the second half of 2020.


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