Abyss Crew is an underwater cooperative roguelike game that allows 1 to 4 players to take on the roles of the Pilot, the Sonar Operator, the Gunner, and the Engineer, on a local or online network. The game takes place in an original steampunk universe, mainly inspired by Jules Verne’s 20.000 leagues under the sea. In this uchronical world, submarines are exploring the oceans to find a precious mineral, the orichalcum, which has becomes the economic, scientific and geopolitical pivot of a new era.
Stay sharp, keep a level head, coordinate with your crewmates, and make life-saving decisions in the dark depths of an unforgiving ocean.
Can your crew survive the Abyss?
"We initially envisioned to release the game in early access at the end of April. However, we got a lot of feedback recently, so we prefer to postpone the release of one month to avoid crunch time, which would be bad for both the projet and the team."
"So the game will be released in Early Access on May 30, 2020 for 19.99 € / 21.99 US$ / 29.99 CAD$ during the early access duration, meaning a 33% discount compared to the final price (29.99 € / 32.99 US$ / 44.99 CAD$)."
"One important update which is under development is to use a similar system as FTL for the energy processor of the Engineer: the player will have to allocate more or less energy to the different modules of the submarine, and you naturally can't power everything simultaneously..."
You can also have a 4-players pack for the price of 3, i.e., 59.99 € / 65.99 US$ / 89.99 CAD$.
To play online, you will need one key per player: each player runs the game from his own library. To play locally, you will need only one key: the owner runs the game, and the other players use a special "local client" of the game, which is free to download, to join a game. This special version cannot join online game or create a game, however.
Abyss Crew is an asymmetrical co-op bridge simulator, i.e., a game in which each player has a specific role to fill in the submarine.
The Pilot operates multiple engines, navigates hazards, takes evasive maneuvers, and helps the Gunner line up torpedo firing vectors. Visibility is limited and danger is everywhere, but listen carefully to your Sonar Operator and you’ll keep everyone in one piece!
The Sonar Operator is the submarine’s eyes and ears in the treacherous darkness of the Abyss. Monitor the surrounding environment for threats, mark points of interest, and set waypoints for the Pilot to pursue! During battle, the Sonar Operator can reveal the weaknesses and track the movement of hostiles, providing critical information to the Gunner.
The Gunner uses a fearsome array of torpedoes, mines, and flechettes to defend the submarine from numerous undersea threats, such as pirate vessels and aggressive sea creatures. He can also illuminate the surrounding area with flares, operate the sub’s drill and orichalcum extractor, and clear debris such as rocks and barricades. Or launch harpoons at a stray kraken…
The Engineer processes the valuable orichalcum crystals the crew has harvested. This extraordinary material can be used to repair damaged submarine compartments, install and upgrade various modules, or craft more powerful torpedoes. Just remember to stockpile enough refined crystals to turn a profit!
These roles were designed to encourage interactions between players: you'll have to assess every situation tactically, communicate efficiently, and trust your crewmates, as no one player can handle everything alone. This creates a deep, immersive experience and replicates the camaraderie of being part of a sea crew.
Abyss Crew is in development for PC, currently scheduled for 2020.
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