SamuTale

Platform(s): PC
Genre: Online Multiplayer

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'SamuTale' Early Access Update Adds New World, Biomes, Professions And More - Screens & Trailer

by Rainier on April 13, 2020 @ 11:48 a.m. PDT

SamuTale is a sandbox survival MMORPG where you form a samurai clan with your friends, build a village, craft gear, farm the land, keep livestock, survive and wage war against others!

Explore a massive open-world full of resources. The world consists out of different biomes which will all contain their own unique resources for you to collect.

Your character will need food to survive. Aside from hunting wild animals, slaughtering livestock or catching fish, you can also start your own farm.


SamuTale just released it’s biggest update yet!

The new update called ‘Patch 0.2’ features a completely revamped game world with six different biomes to explore. Improved graphics. New craftable items, objects and buildings. New professions. And for the first time, raiding mechanics including explosive barrels. The update celebrates its release with a one-month discount period on all founder packs.

To celebrate the biggest SamuTale release yet I've decided to start another discount period! All founder packs will be available at a discount of 40% for one month! Haven't got time to test out the game? Click here to see the available founder packs and have instant access!

SamuTale has been in development for several years now and the game has grown a lot. I really wanted to let the community be part of the whole project and I want to thank everyone for their input, suggestions and bug reports. We have come a long way and I hope to receive your continued support in the future so we can make an awesome sandbox survival MMO!

The focus for this update was to create a more immersive game world, add raiding mechanics and more content.

New Game World

The game world has received a big overhaul again as I wasn't happy with the current generated landscape and feel. There were basically too many little mountains and ridges that made it hard to build and travel. It was also very hard to make any future adjustments to the map in terms of shape.

I took a look at my map generation code and it was actually not worth it to continue working with it, so, unfortunately, I had to start from scratch. I wanted to implement a biome based generation system to create a more diverse landscape while at the same time create more building space in a realistic manner. Every biome now has it's own unique terrain textures and fauna/flora which in my opinion gives a big immersion boost.

The new map generation system also makes it a lot easier to expand the game world in the future. It gives me more control over where to generate more land instead of letting it generate completely random. This way I have more control over the general shape of the landscape and it is easier to generate for example islands at specific locations. The islands are planned for a future update in which boats will take a prominent role in transport and exploration.

Like some of you already know, a map reset was necessary as we are looking at a completely remade map. Aside from resetting the game world I also had to reset all characters so everyone can have a fair and fresh start in the new map. Founders will receive their in-game rewards again which will be available in the personal storage located at Okura Trading Post.

Land Flags

The land flags had a very important function as it was basically impossible to build a settlement without one. Building a house without a flag nearby basically meant your house was unlocked at all times.

All gold founders get a land flag for free at the start while others don't. In order to acquire one, they had to smackdown a large sum of gold which took quite a bit of farming. I've seen a lot of people do it before even considering building their first house and this is not really what I wanted it to be like. That's why I did some changes.

I haven't removed land flags from the game but they will now only have one function, which is claiming land for your clan. They no longer protect your buildings and objects from player damage but they prevent other players from building on and nearby claimed land. I doubled the amount of land a flag covers to compensate for the loss of protection.

As of now, it's also possible to start building a locked settlement without a flag! You can either join or create a clan and share the buildings or play solo and have ownership over your buildings and objects. The downside of not owning a land flag is that other players can build close to you, on the other hand, you don't have to pay for land flag taxes.

Professions & Craftables

The new map gave me the opportunity to add new types of resources and rebalance a lot of crafting related stuff. Having different biomes has been perfect for resource distribution. I wanted to make biome specific resources to boost the need for traveling and trading while at the same time make the crafting more diverse.

New resources can be found all across the continent and I also added a lot of new craftable stuff. Aside from iron ore, there are now also other minable minerals like clay, coal, and sulfur. Coal will be mainly used in the production of steel and sulfur will be the main resource for gun powder. And yes, this means craftable explosive barrels that can be used for raiding!

Okura Trading Post

Those of you that played before will remember Okura Village, the main hub and safe zone of SamuTale. The village has been converted to a trading post. The village was way too big in my opinion and there wasn't a lot to do aside from using the shops, repair your gear and register your clan. The trading post can be seen as a smaller variant of Okura Village. There is a possibility more changes will be done at a later stage but as of now, it still has it's purpose.


Key Features:

  • Catch wild animals and keep them as livestock in your village.
  • Keep and breed them for a steady food supply or use them for traveling purposes like horses.
  • Craft your own weapons as a blacksmith, construct furniture as a carpenter or sew your own clothing as a tailorer.
  • Specialize yourself in your favorite professions, help your clan or even sell your goods for pure profit.
  • Danger is lurking around every corner in the world of SamuTale. Not only players can be your enemy, but also animals which can be found in a large variety.
  • Sharpen your sword and go off on a hunt. Collect meat and hides and train your combat skills at the same time.
  • In most multiplayer sandbox games, you’ll find building limited to certain areas or designated places. We wanted to go back to the original meaning of the term ‘sandbox’ and let you decide where you want to build.
  • Start or join a samurai clan and leave your mark in a highly persistent open-world with almost no boundaries.
  • Your village is always in danger as other clans may want to plunder your village or expand their territory.
  • PvP is something you will find quite often in SamuTale so it is very important to protect your village and build up a good defense.

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