After years of alien rule, humanity won the war for Earth. But when the Overlords fled the planet, they left their former soldiers behind. Now, five years after the events of XCOM 2, humans and aliens are working together to forge a civilization of cooperation and coexistence.
Welcome to City 31, a model of peace in a post-invasion world. However, not all of Earth's inhabitants support interspecies alliance. Chimera Squad, an elite force of human and alien agents, must work together to destroy the underground threats driving the city toward chaos.
Your agents are unique: each of them equipped with special tactical abilities and driven by a different motivation for joining Chimera Squad. Deploy targeted team members to investigate and combat the dangers that pervade the districts of City 31. Lead Chimera Squad through a new experience that innovates on XCOM's turn-based legacy, utilizing strategy, teamwork, and new breach-and-clear gameplay to complete your mission objectives.
The future of City 31 depends on you.
“We’re inspired by our passionate community and excited by the opportunity to create a dynamic, innovative, and unique XCOM experience for both fans of our games and new players in XCOM: Chimera Squad,” said Steve Martin, President at Firaxis Games.
“With XCOM: Chimera Squad, we felt there were exciting gameplay opportunities yet to be discovered within the XCOM universe,” said Mark Nauta, Lead Designer at Firaxis Games. “Gameplay like Breach Mode, interleaved turn order, and the introduction of agents as fully fleshed-out characters will revolutionize how the game plays while still retaining the combat experience that makes the XCOM series so loved by gaming communities around the world.”
“We know fans have been eager to dive back into the world of XCOM,” said Melissa Bell, Senior Vice President and Head of Global Marketing at 2K. “XCOM: Chimera Squad offers tremendous value and we’re intentionally lowering the barriers of entry for new fans to the franchise with a game XCOM veterans will really enjoy.”
Key Features:
- Unique Alien and Human Agents: Each of the 11 agents have their own distinct personality and tactical abilities, including species-specific attacks like the Viper’s tongue pull;
- Specialized and Complementary Classes: Execute devastating combos by teaming the right agents and utilizing cooperative actions. The difference between mission success and failure can depend wholly on team composition;
- Re-Envisioned Tactical Combat: Missions are structured as a series of discrete, explosive encounters, keeping the action intense and unpredictable;
- Breach Mode: Players will shape the battlefield to their advantage with a new combat phase that injects squads right into action. They will strategically assign agents to different entry points and coordinate their assault plans with a range of Breach-specific skills;
- Interleaved Turns: An automatic initiative system will slot individual agents and enemies into an alternating turn order, creating new strategic possibilities based on what unit is queued to act next – and what unit is at the greatest risk when they do so;
- Suspenseful Strategy Layer: Outside of combat, players will manage the operations of a high-tech HQ, where they must prioritize competing tasks, investigations and agent assignments in the face of a ticking clock: the constantly rising unrest in the city’s various districts, driving City 31 closer and closer to total anarchy.
XCOM: Chimera Squad will be available as a single digital download for PC (Steam) on April 24, 2020 for $19.99, with a special limited-time introductory price of $9.99 during launch week.
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