In Fort Triumph, you command a party of chosen heroes who set out to change the world, one quest at a time. On your path you will explore the world, discover ancient secrets, and face down any enemy who stand in your path to glory through turn based tactical combat.
Every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Fort Triumph has been described as part XCOM, part Heroes of Might and Magic III, where you eExplore the world, build towns, collect artifacts, improve your heroes, and influence your tactical surroundings using physics!
Fort Triumph is coming to PC (Steam) on April 16, 2020.
Major changes and improvements since the start of Early Access:
- Three story acts—the game now has a story campaign that is filled with 10 to 20 hours of gameplay
- The 8-player Skirmish mode—players can now pit themselves against up to 7 AI enemies or their friends in local co-op (hot seat)
- More than 30 events and over 80 artifacts added to the game—the events are special locations offering multiple choices that can lead to different results. Artifacts often grant new special abilities to a hero
- Four hero classes (Paladin, Barbarian, Mage, Ranger), each with 12 upgradable abilities, and four races (Troll, Goblin, Human, Undead), with their own castles and upgradable buildings
- Massive changes to UI and UX. A lot of graphical improvements
- All strategic maps are now fully procedurally generated and support having much larger maps
- Inventory, skill trees and town management, as well as resource management, implemented
Key Features:
- Hardcore tactical turn-based gameplay - You lead a chosen party of heroes, each with a different set of abilities and a unique playstyle. Your party of heroes will face challenges and win missions by completing diverse objectives in tiled procedural maps.
- Fully Interactive environments at your disposal - push, topple, grapple, burn, freeze and crash your way through interactive levels that play into your tactics.
- Heroes evolving by learning new abilities from their class skilltree - As they gain experience, your heroes learn new skills and abilities, making them more versatile in combat. Since each hero is unique, the right combination of heroes in a party is crucial to victory and you will need to balance your heroes' strengths and weaknesses to bring out their full potential.
- Contextually generated encounters and quests - Fort Triumph features flexible campaigns with changing locations, events and quests influenced by the player’s choices. Tactical Missions are procedurally generated to ensure each battle is unique and calls for a new plan.
- Strategic gameplay and world map exploration - Fort Triumph is set in an original fantasy world, one being warped and changed by magical forces threatening to consume it. Between one battle and the next, you will explore and discover the world to learn its secrets.
- Original in-game music was created by the award-winning composer Marco Valerio Antonini.
Currently available on Steam Early Access, Fort Triumph is coming to PC (Steam) on April 16, 2020 with PS4, Xbox One, Nintendo Switch version to follow later this year.
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