Crawl through the dungeons, gain new gear and devastating perks. Avenge a thousand wrongs in a reverse roguelite where the skeletal avengers ascend from the depths to demand a payment in blood!
What does reverse roguelite mean? In Skeletal Avenger it means instead of delving deeper into a dungeon, you ascend from the depths towards the surface where your target is waiting. Every re-animated skeleton has a grudge to settle with someone: A target for revenge - a nemesis.
Instead of playing until dying, you play until you or your nemesis dies. You gain bigger rewards if the quest ends in completing the revenge. If you die, your revenge fails - but there'll be always more grudges to settle.
One of the core features we love are the self-decapitating special moves: The avenger will remove his head and use it as a weapon! What the head does depends on the head gear and there'll be plenty of variation. The head might explode or it might vomit necrotic slime. Or maybe it rolls like a bowling ball.
So, prepare for an outrageously fun and fresh hack'n'slash experience.
"Skeletal Avenger is a hack'n'slash game at its core. We played a lot of Hades and it's probably one of the main inspirators for this game. We spiced the hack'n'slash core with some unique concepts like special moves which all include self decapitation. We've also shaken some roguelite conventions like continuing until death. In Skeletal Avenger the game starts from re-animating after death and then progresses towards a kind of spiritual release through vengeance. Each quest for revenge may end because the avenger dies or because the target for the revenge dies.", lead developer Sampo Töyssy comments.
"Vengeance is the main concept of the game. All the quests start with an obituary - a small procedural story. It describes how the reanimated avenger was mistreated and who was the perpetrator. The quest is won by killing the perp and completing the revenge. The quests yield coin and gear, which makes the next avenger even more powerful and the game continues.", Sampo continues.
"In some way the undead invasion started by 10tons' popular Undead Horde continues in Skeletal Avenger. The games are completely different but they share the same style and the idea of undead heroes. Our customers seem to like these themes as did we, so we are really excited to create another game around them.", Sampo concludes.
Key Features:
- Fast-paced ultra-responsive hack'n'slash action
- Decapitate yourself to do special attacks: Your hat determines the effect
- Reverse roguelite: Ascend from the depths and exact revenge for victory - repeat.
- Endless amount of quests to complete - each one ending in sweet revenge
- Gain rewards and equip your avengers with increasingly powerful gear
- Single player and 2-4 player local co-op
Skeletal Avenger will be released on PC Steam Early Access in Q4 2020, with full release planned for PC (Steam) and current/next-gen consoles. 10tons has plans to support several next-gen console features like high resolution rendering, high refresh rates, and more.
Details on other platforms will be announced at a later date.
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