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Dead Age II

Platform(s): PC, PlayStation 5, Xbox Series X
Genre: Action/Adventure
Publisher: Headup Games
Developer: Silent Dreams
Release Date: March 12, 2021

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'Dead Age 2' Details Improved Combat System

by Rainier on May 9, 2020 @ 1:35 p.m. PDT

Blending survival, management, and role-playing game genres with elements of rogue-like gameplay and turn-based combat, Dead Age II will let you experience an all-new story of human survival in a world torn asunder by a terrifying zombie onslaught.

Dead Age II blends the survival, management, and role-playing game genres with elements of rogue-like gameplay and turn-based combat as players battle to survive the zombie nightmare while rebuilding society. Players will experience a brand new, stand-alone story and all-new features as they once again brave a world infested with flesh-eating devastation.

Dead Age II follows a group of determined survivors who have fled to Freedom City in search of a cure for the plague that triggered the zombie apocalypse ten years ago. Join them on their journey for survival as they complete quests, scavenge valuable resources, and build up their base to live long enough to see the world at peace. Tense turn-based tactical combat against gangs of looters and hordes of brain-devouring monsters can result in death for their character — permanently — while unlocking persistent upgrades can bring hope for the future of the weary group of survivors. With a branching storyline and six unique endings, every decision made counts as the player’s group must befriend other survivors, navigate difficult choices, and maybe even find romance along the way.

Building on the strengths of the original Dead Age, players can expect improvements across the board to the mechanics that drew thousands of players to the franchise. Dead Age II introduces a new, open-world where players can explore unique indoor and outdoor environments, and additional exciting ways to reach over 80 locations including boats, trains, and other vehicles for faster travel. A new, advanced combat system will make the survivors a deadly match against enemies, and an upgradeable 3D base will provide players with the tools they need to survive and thrive, such as a crafting room for creating helpful items and a radio station to help them locate essential supplies.

"The original Dead Age had a very positive rating of 84% on Steam, but to reach new heights we implemented a lot of improvements for its successor in as many gameplay aspects as possible. Today we will provide you with more information about the game’s new combat system.

In comparison to part 1, the fighting system became much more complex and flexible. For example, you can now perform a normal attack twice in one round and collect adrenaline points. Strong survivors can protect their allies by taking position in front-row combat instead of the  ranged-attack-row. In front-row position, you can also choose a more complex skill like “Brute Strike” and use your increased adrenaline to deal higher damage.

In the ranged-attack row you can also focus / recharge for using your strongest skills in the next round which do a lot of damage or can be very effective against enemies with certain debuffs. Team play is very effective e.g. if one survivor uses the shotgun to shoot zombies unconscious and another one then does extra damage against unconscious enemies using the jump attack.

Of course, the enemies have some nasty tricks, too. Their instincts may have several effects: zombies are able to strengthen each other, they hit each other to make themselves angry, and even bite other zombies to gather life energy or summon zombie hunters' undead animals. Zombies can even infect you with the virus, too. So be careful!

In return, you have new special skills as well: you can use mobile turrets, summon a dog or later on, if you find one, even a hungry tiger.

Key Features:

  • A Brave New (Open) World: A new feature for the franchise, players can now freely explore the open-world map, limited only by walking distance as well as the number of resources that will keep them alive until they reach one of the 80 destinations. New indoor locations, including desolate hospitals, life-saving bunkers, eerie schools, and resource-rich army supply stores, as well as a return to the barren wilderness, bring a new depth to the struggle for survival.
  • Home, Sweet Home (Base): Dead Age II introduces the Advanced Base Management System. Players can increase their chances of survival by assigning tasks to survivors on their team, such as crafting essential items, building and upgrading stations used to improve defense and the quality of life at their base. Growing your base will unlock advanced crafting recipes that will improve craftable items and resource yield.
  • We're All In This Together: As the undead apocalypse progresses, new factions of survivors spring up: the merciless Military, the devious Smugglers, and branches of independent civilians who have banded together to survive. Players must visit these factions’ outposts, take on missions and make quick decisions during events to gain their favor (or gain new enemies) through an all-new Faction Reputation System. Gaining the support of the factions will improve trade relations in order to purchase upgraded faction gear and unlock new endings.
  • Upgraded Combat: A new and improved combat system allows players to strategically place their combatants with new front and back row positioning. With the ability to use up to 24 skills and execute powerful knock-back attacks in battle, players are more powerful than ever as they engage deadly flesh-eating zombies and other survivors hell-bent on taking their resources for themselves. Random events now appear in 3D, adding a terrifying layer to the spine-chilling battles.

Dead Age II is set to launch in Early Access for PC (Steam and GOG) on June 3, 2020.


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