Perfect for those who aren't looking for a simulator experience with the ease of pick up and play, all the way to those who want a fast-paced challenging flight action game.
In a world unlike our own, a multinational order known as the Federation has historically held onto an important resource along the Pacific Ring of Fire: Geothermal Deposits.
Uncovered by a cataclysmic fracture in centuries past, it offers a valuable resource to any that can claim and harness it: an abundant source of energy, tapped directly from the core of the planet.
After generations of systematic oppression over the exploitation of the thermal resources, tensions within council states of the Federation have risen to the point where opposing parties enacted a Coup d'état and rise up in armed rebellion. This is where you come in, a mercenary pilot hired to turn the tides of war in the name of their freedom.
Whether you fight for the sake of combat or for something more, the war ahead of you will be uphill, with warfare unseen in that world for centuries filled with conventional machines of war and those powered by the very geothermal energy risen from below the mantle itself.
Players will dogfight, strike, and fly through combat zones based off an alternate history of Earth. Either over the cold waters of the Bering Strait, attacking tanks in the brutal deserts of the Orient, or diving through the Red Woods to strike targets of opportunity in the Pacific North West, across the oceans, above the scarred lands of the world, this war will take you from exotic battlefield to exotic battlefield, all while going up against odds way above your pay grade.
Pure combat flight action is our mantra, and we've created a game where you can experience it to the fullest at any skill level. You will fly and fight against a variety of adversaries that can go toe to toe even with the best player or take it easy and feel like a unstoppable killing machine.
The rules of aerial warfare will remain the same throughout the game: survival and superiority. Whether you are an attack aircraft pilot, skimming the ground with a gatling gun and rocket launchers attached to your wing, or an interceptor with long range, almost sniper-like missiles at your disposal, it will be up to you to prove yourself as an Ace pilot.
Prove your worth : The game will encourage you to take a high risk, high reward approach: the better you fly, the better the reward, and thus the more resources you have on hand to expand your battle capabilities. Do you go after that enemy SAM cluster at the risk of getting shot down, or play it safe to minimize your potential losses? It could very well mean the difference between going to the next mission rolling with the latest tech, or flying with nothing more than a wing and a prayer. Remember the mercenary's credo: "Everything has a price."
Aces will have higher payout than regular fighter jockeys, airships will yield more than tanks, and naval cruisers are more enticing than patrol boats.
With over 20 different aircraft and over 40 unique weapons planned to be released at launch, fly the way you want in order to improve your combat effectiveness.
Unconventional Threat : Giant flying wings and mechanized monsters will have to be picked apart meticulously under constant threat of retaliatory fire. Exotic weaponries such as railguns and geothermal-powered armaments will also be ready to pluck you out of the sky if you're careless.
Virtual Reality: Virtual Reality headsets will work in-game to put the player in the cockpit of aerial warfare, immersing themselves in head-swiveling combat. We plan to feature VR compatibility across the full game, including both Story Mode and Conquest.
Extensive Customizable Controls: Combine this with full compatibility with HOTAS peripherals and custom axis curves, and you will be able to experience the game however you want, using any peripheral you like.
In Conquest Mode, fight in an uphill battle against various bosses and ace squadrons in a tactically-oriented territory capture game, drawing elements from roguelikes and RPGs. Players will have to earn enough money to not only maintain and upgrade their own plane, but build a mercenary army of their own in order to take on waves of increasingly difficult opposition as they struggle to take on a myriad of changing missions.
Modifiers and Parameters will also exist in the full game to customize your experience within Conquest mode and add/reduce difficulty or introduce unique and different modes to increase replayability of the game.
Want to take a break from downing bandits? Well Project Wingman offers a much more calm and peaceful Free-Flight mode, allowing you to explore the maps designed for this game on a leisurely joy ride!
Key Features
- Fly in varied and exciting scenarios and locations unlike you’ve ever seen before
- Engaging single player campaign
- Over 20 different aircraft and over 40 unique weapons at your disposal
- Fight different kinds of adversaries such as giant mechanized fortresses and railgun cannons
- Test your skills in Conquest mode and fight against hordes of adversaries
- Want a different Conquest experience? – Adjust it with modifiers to your liking
- Beautiful 3D Volumetric clouds rendered with TrueSKY
- Fully rebindable controls and HOTAS compatibility with DirectInput support
- VR Support
Project Wingman is coming to PC (Steam) in Summer 2020
More articles about Project Wingman