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July 2020

Path of Exile

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Developer: Grinding Gear Games
Release Date: Oct. 23, 2013

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'Path of Exile' (ALL) Harvest Expansion Announced, Gets Dated - Screens & Trailer

by Rainier on June 2, 2020 @ 3:57 p.m. PDT

Path of Exile is a free-to-play online action Role-Playing Game (RPG) set in a dark fantasy world, where you play as one of six character classes, banished for their past misdeeds to the dark fantasy world of Wraeclast.

Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artifacts as they explore the abandoned continent.

Players will be able to purchase in-game perks, such as extra victory animations, clothing and special effects. To protect the integrity of the game for all players, Grinding Gear Games has decided not to sell abilities or experience points – ensuring a level-playing field for everyone in game.

With an open-ended and flexible skill and item system, randomised items and random dungeons, the game promises three acts of visceral combat gameplay, with additional expansions already planned.

In Path of Exile: Harvest, Oshabi is cultivating the Sacred Grove, an ancient garden of mysterious power. Plant seeds that grow into dangerous enemies and craft their Lifeforce onto your items.

Our June expansion contains the Harvest challenge league, powerful new crafting options, eight new skills, two new support gems, revamps of Two-handed Weapons, Warcry skills, Brands, Slams and the Passive Skill Tree itself. We've also introduced 12 new unique items and rebalanced over 50 existing ones.

"It is beautiful, yes? I believe it to be older than the Eternal Empire. Older than the Vaal? I am not so sure. But it does not look like their work. I like to believe it is a work of my ancestral Azmeri. I was once blessed with a deep connection to the land. It would speak to me, and nourish me. But that connection was severed. And in turn, my tribe severed their connection to me. I was alone. Lost. The land spoke no more... until I found this place." -- Oshabi

Seek out the Seed Cache in every area you explore. Take its seeds through Oshabi's portal to the Sacred Grove. Sow those seeds to grow dangerous and rewarding monsters. While most seeds grow easily, rarer high-tier ones require more careful planning but yield more valuable results.

When your monsters are ready for harvest, slaughter them and claim their Lifeforce. Every enemy you fight in the Sacred Grove is one you intentionally planted. Customise your combat around your character's capabilities and what rewards you're seeking.

Every monster you defeat in the Grove grants you a crafting option. Performing one of these powerful crafts consumes Lifeforce from the monsters you just harvested. In order to maximise your Lifeforce and hence crafting potential, you'll want to take on as many monsters as you dare handle. Harvest Crafting provides powerful directed crafting to an extent that Path of Exile has never seen before.

As you build the ultimate garden, you'll discover exotic seeds with specific needs that must be met in order to grow. Various pipes, condensers and dispersers can help you fertilise your garden with any remaining Lifeforce.

Oshabi speaks of the legend of three primordial beasts: Ersi, Janaar and Namharim. For those able to cultivate these rare seeds, the immense monsters that emerge can yield Harvest's most valuable rewards.

The Passive Skill Tree has received many improvements including better support for some mechanics (for example, Two-handed Weapons or Rage) with both numeric buffs and entirely new clusters of passives. In addition, there are many new notable and keystones passives, which include both fan-favourites from Timeless Jewels and even some entirely new ones.

As part of our two-handed weapon improvements, several melee skills have been recategorised as slams. We've introduced a new slam skill and support gem. We've also revamped several existing slams with new visual effects, improved functionality and greater power for two-handed weapon users.

We've added four new Warcry skills and reworked three existing ones. Warcries now scale based on the power of nearby enemies rather than the quantity. Many Warcries also exert your attacks, increasing their power for a number of attacks.

We've introduced three new Brands, one Brand support gem and have revamped existing Brands. We've made Brands a lot more versatile while also reviewing how their core mechanics work. Brand Recall no longer reigns supreme but is a useful tool alongside many new options.

We're introducing 12 new unique items and reworking over 50 existing ones.

Delirium and Cluster Jewels are being integrated into the core Path of Exile experience! Because Delirium stacks with other league mechanics to make them more difficult and rewarding, the chance of encountering it rises exponentially with the number of other league mechanics in the area.

Last week we released a Beta of our new Vulkan renderer which has greatly reduced stuttering and smoothed out game performance. This renderer has made a massive improvement for many players, and we aim to fix issues that other players have encountered before the release of Harvest. This new renderer comes alongside continued graphics technology improvements such as a new Bloom system that is used extensively in the Harvest league.

We're also launching two sets of Supporter Packs alongside Harvest - the Malice and Benevolence Packs. There are two price points available for each and they feature masses of points alongside new Armour Sets and other exclusive cosmetic microtransactions!

Path of Exile: Harvest will launch on June 19 (PDT) on PC, and June 24 on Xbox One and PS4.

Path of Exile: Delirium will launch on March 13 (PST) on PC and the following week on Xbox One and PS4.

Key Features:

  • Download and play for free, but never pay-to-win
  • A dark and deep action RPG
  • Unlimited character combinations with the game's gigantic skill tree
  • Combine skill gems to create unique combat strategies
  • Explore a dark and gritty world rendered from a fixed 3D perspective
  • Explore randomly generated levels for nearly infinite replayability
  • Craft weapons, magic items, and even end-game maps to become more powerful
  • Cooperate or compete with thousands of other Exiles in a persistent online world
  • Ascend online ladders in every game mode

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