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Salvage

Platform(s): PC
Genre: Action/Adventure
Developer: Big Dumb Fun Games
Release Date: Q3 2020

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'Salvage' Available On Steam Early Access - Screens

by Rainier on June 23, 2020 @ 9:02 a.m. PDT

Salvage is a highly replayable and atmospheric first-person sci-fi survival horror game.

Salvage is influenced by and pays homage to some of the greatest stories from the sci-fi horror genre, including Alien and The Thing.

Each play-through takes about 30 minutes to complete, but with dynamically generated environments and a variety of storylines and challenges, you will never have quite the same experience twice.

You play as J Conrad, a salvage operator working commercial shadowspace lanes.

In Salvage, the environment and important item locations will be different each time you play. Even the story you experience and the threats you face can be different. You will never have quite the same experience twice.

Each story is designed to take around 30 minutes to complete—assuming you survive, that is.

"I have approached the derelict vessel and secured the boarding umbilicus. No response to hails since initial contact six hours ago. No evidence of life aboard the vessel either. Confirmed atmosphere within the vessel is human-normal, so at least Life Support isn't the problem. No trace of toxins either. Commencing sweep to establish salvage rights. Marking vessel entry in log as Zero Hour."

-- Salvage operation, J Conrad mission log, initial entry.


Salvage is currently available through Steam Early Access.

“I expect completing the game to take about three months to polish the game to Final state with its current planned scope, which is to add a few more plotlines, challenges and or threats). My hope is that this period in Early Access provides me with constructive feedback that I can use to improve SALVAGE's game play and stories, as well as to identify and fix any bugs I may have missed in my testing.”

Current features

All of the features listed below are available to play right now in the current release:

  • A mix of short survival-horror stories that will test your senses and your wits
  • The facility layout is randomly generated, and locations of important items and clues will be different each time you play
  • Interact with your environment—an important item might be buried under that innocuous pile of boxes
  • Noise mechanics—certain actions in the game generate noise, as do certain objects when they move (such as automatic doors)
  • Combine certain items to enhance and improve them—such as replacing the batteries of a flashlight, or creating new items like a Molotov cocktail

Additional features in development

The following additional features are currently in development for Salvage to further enhance its replayability:

  • Additional story beats to provide a greater mix of plots, so even experienced players won't be sure which story they are playing until they play it
  • Additional enemy types, so you won't know what you're up against until you see it—if you see it
  • Additional locations are being added to expand the research facility
  • Additional puzzles to provide a greater mix of objectives and further enhance replayability

Key Features

  • A mix of short survival-horror stories that will test your senses and your wits
  • The facility layout is randomly generated, and locations of important items and clues will be different each time you play
  • Interact with your environment—an important item might be buried under that innocuous pile of boxes
  • Noise mechanics—certain actions in the game generate noise, as do certain objects when they move (such as automatic doors)
  • Combine certain items to enhance and improve them (such as replacing the batteries of a flashlight) or to create new items (like a Molotov cocktail)

Salvage is currently expected to launch on PC (Steam) in Q3 2020.


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