Will you give up to the forces of darkness and softly descend into death? Or will you prevail using the only weapons you have: your most treasured memories and the people you love?
Did you ever wish there was a game that would allow you to dive into your own subconscious? Revisit your most treasured memories and confront your fears and desires. Meet a pet that died long ago and the people you love. Fight the demons within you and deal with your childhood traumas.
Waking presents a unique mix of souls-like high challenge in combat, a vast ever-changing world waiting to be explored, and deep meditational experience of unmatched emotional range.
Waking invites you to embark on an epic, emotional adventure in your subconscious. Locked in the darkness of a coma, you must battle within a dream against your personal demons in an effort to wake.
Jason Oda and tinyBuild’s introspective action / meditation adventure is now available to pre-order on Xbox One!
Waking will be taking part in the GamesRadar+ Future Games Show on Saturday 13th June, so be sure to tune in to see more of Waking then. The Future Games Show will be streaming live on the GamesRadar+ YouTube, Twitch, and Twitter channels on Saturday 13th June, from 2pm PT / 5pm ET / 10pm BST.
To prevail against the forces of darkness, you enter into guided meditations, where you collect your most treasured memories and meet the people you love. This makes Waking the most personal game ever made.
Presenting a high challenge in combat and the vast world waiting to be explored, Waking appeals to fans of souls-like games and action RPGs.
Ask yourself -- what are the sacred relics of your life? A handful of dirt from your home town? A pet that died long ago? The eyes of the one you love?
At the end of quests, you are asked to close your eyes and listen to a guided meditation where you envision memories from your life. You then enter these memories into the game through a series of choices. These customized memories become your weapons in the game.
Waking asks you to confront your fears, your desires, your personal demons, and your childhood traumas. By your side are the people you love, who you can summon to lead you through the unknown.
To wake, you must reconnect the synapses of your mind and unlock the mystery of what led you into the coma.
Waking is a game designed for fans of Souls-like games in that it maintains a high (but adjustable) level of difficulty and challenge. Several key differences in the gameplay and combat systems, however, would make it fall outside of the genre.
One of the primary differences is the reliance on a telekinetic attack system, which is used in combination of melee and parrying to take down enemies. You will have to approach combat situations strategically in order to prevail.
Your vast, ever-changing Mindscape leads to unique worlds every time you venture into it. The landscapes, caverns, crypts, and dungeons in Waking are all procedurally generated.
Key Features
- A true meditative experience: Third-person exploration melds with guided meditation techniques to create a new type of experience at the intersection of reflection, emotion and memory.
- A uniquely personal journey: Waking asks you to draw on your own experiences, fears and desires and bring them with you on your journey to wake. Your memories are your protectors, your companions and your weapons.
- A world of dreams and nightmares: The Mindscape is a treacherous place, a shifting, twisted maze of shattered thoughts and errant memory.
- A fight to survive. A fight to exist: Trapped within your dying mind you face a choice: give in to oblivion or fight for your existence. Use your memories and willpower to uncover the mystery of your dreaming, and return to the waking world.
Waking is coming to PC (Steam) and Xbox One on June 18, 2020.
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