Minoria’s story takes place during the fourth Witch War. Ink and blood stain the streets of Ramezia. It is a time of fanatical religious fervor.
The Sacred Office, a powerful organization leading an Inquisition against heresy, purges the sinners who threaten humanity. Those responsible for conducting a mysterious ceremony that contradicts the rules of the Church are labeled “witches.” Players assume the role of Sister Semilla, a missionary from the Church who has been tasked with “purifying” the evil witches that have befallen their sacred land. With the help of Sister Fran, she sets out on a mission to hunt down the witches but soon realizes things are not as they seem. On her journey, she will have to navigate the dungeons of Ramezia, do battle with cunning monsters, topple huge bosses, interact with a cast of NPCs, even escape imprisonment in order to complete her final mission.
Fans of Momodora will find familiar aspects in the design and gameplay elements in Minoria as they master the ins-and-outs of parries, dodges, and a variety of attack combos and spells. Minoria’s presentation elevates the 2D pixel art visuals of Momodora to a high-resolution graphic aesthetic, mixing hand-painted backgrounds with cel-shaded characters and cinematic sequences.
Minoria offers players an action-packed, atmospheric metroidvania experience with fluid controls. Offensive combat involves combos, air combos and magic, enabling players to crush enemies with a mix of swordplay and spells. Defensive options include dodge-rolls and parrying, encouraging careful engagement and patient play. Locations extend from dark dungeons to lush, flower filled gardens with hand-painted visuals, set to a moving soundtrack with sweeping melodies that immerse players into the world of Minoria. Bosses range from huge, screen-filled terrors to clever, agile characters that Sistem Semilla must vanquish to survive on her quest.
“Minoria marked the first time I’ve worked on a game set in a new universe in a long time. It felt like a breath of fresh air! That said, Minoria does contain some similarities with my previous projects, especially Momodora: Reverie Under the Moonlight. I really hope console players will enjoy the story and characters we’ve prepared in Minoria.” says rdein, lead game designer for Bombservice.
Key Features
- A powerful fantasy story inspired by the history of medieval Europe
- A unique visual aesthetic combining hand-painted 2D art with cel-shading
- Fluid controls encouraging careful engagement and patient play
- Offensive combat enabling players to crush enemies with a mix of swordplay and spells
- Defensive options including dodge-rolls and parries
- A leveling system that helps players adjust their character to their desired difficulty
Currently available for PC (Steam, GOG, Humble Bundle, itch.io), Minoria is coming to Nintendo Switch, PS4 and Xbox One on September 10, 2020 for $19.99.
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