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ExoCorps

Platform(s): PC
Genre: Online Multiplayer
Developer: Gingerbread

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'ExoCorps' Gets Steam Early Access Date - Screens

by Rainier on Aug. 12, 2020 @ 12:00 a.m. PDT

ExoCorps is a sci-fi multiplayer shooter where you explore the vast alien landscapes on foot or go airborne with your built in full-flight jet-pack as you undertake stealth-based seek and destroy missions.

ExoCorps is the tactical combat platform of the future and an international initiative is testing new military technologies for use across the globe and into the solar system. ExoCorps units are armed with a formidable six in one multirifle, capable of delivering a range of lethal ordnance including auto-cannon fire, multi rockets, plasma bolts, and mingun onslaught. Players can also deliver long range lethality by seeking higher ground for sniper based kills with the deadly rail gun or laser.

Drawing gameplay inspiration from classic game titles such as Counter-Strike and Tribes, with a dash of the epic aerial duels featured in animes such as Macross, ExoCorps is a multiplayer arena FPS set in the near future. At its core, ExoCorps is a game where combat prowess and gaining the tactical advantage over your foe in a cat and mouse hunt to the death is the difference between success and failure.

Mastering an ExoCorps suit isn’t just about deftly evading enemy fire, as players will need to manage power resources too, since ammo and health draw from the same pool. Fly for too long and heat seeker missiles will have no problem locking on to the heat signature of the Exosuits powerful jet propulsion system. Armed with awesome firepower, some keen flying skills and stealthy ground work, players can bring the full range of their tactical combat skills to bear as they hunt down their elusive and cunning foe.


ExoCorps will be coming to Steam Early Access for PC on September 17, 2020 and will support Deathmatch, Team Deathmatch, and Capture the Flag modes and also launches with five maps.

“We expect it will take in between 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release".”



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