Ava, however, has lost her voice, and due to her mother’s blindness cannot rely on visual storytelling. Ava’s one source of communication to her mother is the powerful musical instrument she wields.
Ava’s biggest hurdle in retelling her story is facing the loss of her voice at the hands of the relentless Sorcerer King Mana. Ava struggles to connect with her emotions tied to the event, finding difficulty when facing the task of finding the proper notes for which to communicate the event to her mother. With a focus on communication and connecting with family, players in LightBreak will need to think outside of the norm in order to help Ava work through the loss of her voice while also conveying her emotions to her mother.
A feast for the eyes and ears, players will bring out visual representations of Ava’s thoughts through playing the Saaz. By solving puzzles and connecting the Saaz to Ava’s emotions, players will create stunning audio and visual landscapes throughout their journey.
In LightBreak, players will need to help Ava make the right music as she attempts to recount her tales and reconnect with her mother Afrouz. Ava’s instrument, the Saaz, is a thing of incredible power, with the ability to connect to the emotions of whoever plays it. Players will follow Ava’s many adventures that were filled with both wonder and tragedy and decipher how to help Ava express her emotions through the music of the Saaz.
The game features unique gameplay, blending puzzle elements and music to create a dynamic music creation environment. In LightBreak, you control the Magical instrument that Ava is playing - to help her connect with her emotions and communicate her journey to her mother.
Each face of the magical instrument represents a "track" on the bigger mix. sometimes, your Instrument is out of tune, and you need to tune it to play the music correctly. Eventually, players will enter flow as they essentially create music by fixing up each track of the music. When they find the correct tune, environment changes drastically as the instrument will render the music and show the visual representation of Ava's memories connected to that song.
Developer Deev Interactive has launched a Kickstarter campaign for LightBreak, looking to raise $16,100 in order to help shape the game throughout its development with backer tiers, including access to the development Discord, alpha and beta access, and even working alongside the developers to create a new level of the game.
Incorporating the game’s focus on blending stunning visual and audio elements; Kickstarter backers can choose to receive digital portraits drawn in the game’s art style, original art pieces that they can watch being created live on Twitch, a copy of the game’s soundtrack as well as a 3D printed version of the Saaz.
Key Features:
- A story-driven adventure about communicating and connecting with family.
- Discover soundscapes as Ava works through the emotions of her travels.
- Create stunning visual representations of Ava’s thoughts through the music of the Saaz.
- Interactive audio design by an award-winning composer.
- Ephemeral hand-drawn art and animation.
- Creative mode that supports level creation and sharing.
LightBreak will be coming to mobile devices and PC in July 2021.
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