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Tom Clancy's Rainbow Six Siege

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Dec. 1, 2015

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'Tom Clancy's Rainbow Six Siege' (ALL) Time Limited M.U.T.E. Protocol Event Later This Week

by Rainier on Aug. 3, 2020 @ 9:59 a.m. PDT

Inspired by real world counter-terrorist organizations, Tom Clancy's Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations.

For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

A new limited-time event for Tom Clancy’s Rainbow SixSiege Year 5 Season 2: M.U.T.E. Protocol brings a fresh new take on the Secure Area game mode, based in a futuristic version of the Tower map.

This event will last two weeks, from tomorrow August 4 until August 17. In this futuristic sci-fi inspired 5-vs.-5 mode, attackers are flying in and trying to shutdown M.U.T.E Protocol by any means necessary, while defenders hold up in Comm Tower, defending it at all cost. 41 Operators will be available to play, with a few exceptions for gameplay reasons: Twitch, Thatcher, Mozzie, Mute, Maestro, Valkyrie, Dokkaebi, Echo, Goyo, Clash, Montagne, Blitz and Caveira won’t be available.

Even for players who are used to playing Secure Area, M.U.T.E. Protocol’s new game mode is unique, as it is based on a brand-new feature: Morphing. On the attacking side, players will have to secure two areas, and will be able to switch between Operator and Drone forms by entering and exiting Observation Tools. On the defending side, Operators will be able to use bulletproof cameras to travel digitally through the network.

The M.U.T.E. Protocol event comes with its own Collection of 26 items, featuring exclusive customizations for Jackal, Lion, Ying, Kapkan, Mira, Mute, Oryx and Vigil. These high-tech stylings are the same players will find in-game by picking these Operators to play the Event. Inside the packs, players will also find some signature items, including the event’s signature weapon skin, exclusive to this Collection. Players can earn M.U.T.E Protocol packs through a special Event Challenge, purchase packs for 300 R6 Credits or 12500 Renown each in the Packs section of the Home screen. Finally, each Operator’s exclusive, time-limited customization items are also available for purchase as Bundles in the Shop section for 1680 R6 Credits each. Year 5 Pass owners will have a 10% discount on individual bundles and Pack prices.

Key Features

  • Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
  • For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
  • Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

Tom Clancy’s Rainbow Six Siege is currently available on PS4, Xbox One and PC.


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