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Squad

Platform(s): PC
Genre: Online Multiplayer
Developer: Offworld Industries
Release Date: Sept. 23, 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Squad' Leaving Early Access Tomorrow

by Rainier on Sept. 22, 2020 @ 1:15 a.m. PDT

Squad is an online, team-based military themed first-person-shooter where high levels of teamwork and communication are crucial to success.

Inspired by the Project Reality modification for Battlefield 2, the game will place its players in a realistic environment and encourage them to work together. Doing so tends to be an excellent way to build an immersive and visceral combat atmosphere. To those familiar with PC shooters, the best way to describe this would be as a middle ground between the Battlefield and Arma series.

Built from the ground up in the Unreal Engine 4, Squad pits teams of up to 50 players against each other in white knuckle modern day combined-arms combat scenarios, with both conventional and unconventional forces. The players dictate how the scenarios unfold with base-building and interactive environments, intuitive squad command and management tools and large-scale warfare where strategy and leadership are just as important as a quick trigger finger.

The battlefield of Squad is built around organized teams using both the environment and the assets available within the ga6me to wage a tactical battle against an opposing team. From role organization to base building to vehicle mechanics, teamwork amplifies the effectiveness of the tools at your disposal. Supported by intuitive positional VOIP and navigation systems players will be able to maintain situational awareness and seamlessly interact with others. Dedicated chain of command channels and localized voice will be an effective tool for communication and organization.

Join us on Wednesday, 23rd September, when Squad will be moving to a 1.0 release with the Middle Eastern Alliance faction, our stunning new map, Fallujah and, 50v50 servers.

It’s been a long journey, but it’s not over yet. We still have plenty more plans for Squad and the future.

Starting September 23rd, to coincide with our latest content update, Squad will be 25% off! 

For a limited time, we are allowing friends, family, and newcomers to purchase Squad at a discount to celebrate our new Fallujah map, Middle-Eastern Alliance faction, and 50v50 update. This Special Squad Sale will end on September 28th. 

So if you, or someone you know, is interested in purchasing one of the year’s most adrenaline-pumping games, now is the time to download and join over 2.0M players on the battlefield! 

After September 28th, Squad will be returning to its regular $39.99* price point. 

Over the many years that Squad has been carefully and lovingly developed, we have continued to add new content and new features – all designed to expand and enhance the overall game experience. As a result, Squad will be receiving a permanent price increase to $49.99* on October 7th. This price increase reflects the new factions, vehicles, maps, and gameplay improvements. The team also has a ton of new content planned well into 2021 and beyond, that we are excited to bring to life. This price increase will not impact those that have already purchased Squad, and we wanted to ensure we were providing lots of advance notice for anyone that may not yet have bought Squad. 

So if you have friends or family that have heard all about how fantastic Squad is, make sure that they take advantage of the upcoming 25% discount before the price goes up permanently!

We are incredibly thankful for all of the support and enthusiasm we have received from our community. We look forward to many years of bringing exciting gameplay and fresh new content in Squad! 

Squad seeks to establish a culture of camaraderie that is unparalleled in competitive multiplayer shooters. This is a game where you can work together and coordinate with your team: players from around the world, often that you just met.

Squad will support up to 100 players in competitive multiplayer. This broad scope serves to immerse the player into a rich battle environment filled with challenges and opportunities. With teams of sufficient size, some players can perform supporting roles while leaving enough front-line combatants to provide fun and challenging gameplay across the full expanse of the battlefield.

A wide variety of support vehicles and aircraft will be included. Tanks and close support helicopters will spearhead a team’s assault into enemy lines while transport helicopters and APCs will provide much needed logistics and transportation support.

Commanders and squad leaders will be given the ability to shape the battlefield through construction of defensive and offensive fortifications as well as control of battlefield planning and supplemental combined arms assets. Coupled with this, spawn dynamics will be affected by occupation of territories and level of supply each objective is receiving. Organized control of the battlefield will ensure a properly supported supply structure and pave the way for a strategic victory.

It’s all about teamwork.

Key Features:

  • Massive Online 50 vs 50 Squad-Based Combined Arms Warfare
  • Large scale maps up to 8km^2. (currently working with 2km and 4km maps)
  • Organic and Emergent Gameplay, this won’t be a linear shooter
  • Maps based on Geographic Information System satellite data of real world locales
  • True First Person (aka ‘body awareness’) character models, there won’t be walking gunheads here. High quality models and complex animations systems.
  • Built in Voice Over IP using the best codecs available, with attenuated localized, intra-squad radio, and inter-squad command radio communications.
  • Simulated damage models and simulated ballistics
  • NO grinding rewards system and no dress up dolls
  • Showcase Deployables and Base Building which no other military FPS has.
  • Real world current time period armaments using highly accurate modelling
  • Teamwork oriented gameplay that doesn't require a clan or private server to fully realize the potential of the gameplay.
  • The creation, defense, destruction and resupply of chained spawn positions in an overlapping and always fluid emergent chessboard designed in our maps.
  • A very open development team with excellent community communication, and preparations in progress for mod support near retail release.
  • Essentially an "everything" game. Infantry/Logistics/Air Combat/CAS/Armor Warfare

Currently available on Steam Early Access, Squad will be releasing on September 23, 2020.


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