Guilty Gear -Strive- will bring the franchise to the next level with new gameplay and updated design, created by the main development team that is lauded over their previous work.
Sophisticated game mechanics designed to bring out the mind games we know fighting games for, including the audacious new wall-break mechanic. The drama heats up as you and your opponent clash!
With zoom-ins and slow motion camera effects, impressive text visuals and top-notch animation quality, Guilty Gear -Strive- is filled to the brim with visual elements to make the show even more exciting, not only for you but also for those who watch it.
Arc System Works revealed that the release version of Guilty Gear -Strive- will use rollback netcode for online play. Please note that the rollback implementation is still being developed so the upcoming closed beta will be using a delay-based implementation.
Arc System Works America, Inc. is pleased to introduce the 6 offline modes from Guilty Gear -Strive-: Arcade, Versus, Tutorial, Mission, Training, and Survival.
Arcade Mode
Core mode of the game, where players fight against CPU-controlled characters. Depending on player skill, opponents will change, and in some cases a third character might jump into the fray to help turn the tide of battle. And at the end of the line the boss character awaits. And as the fully voiced dialog (full voice over will be available in Japanese and English only) changes depending on which story route is chosen, players can experience a number of different scenarios.
Versus Mode
Mode where players can fight against each other either locally or online or test their skills against CPU-controlled opponents. Players can also choose the skill level of computer-controlled characters. Graphs with analytics will be displayed on the result screen to help players understand their strengths and weaknesses after each battle.
Tutorial Mode
This is where those new to the series can learn the fundamental mechanics found in the game while enjoying the friendly banter between Sol Badguy and Ky Kiske, the two main characters of Guilty Gear -Strive-. In a change from previous games, instead of completing individual trials, players can get appropriate advice from the characters on the screen depending on the skill level of each player.
Mission Mode
This is the mode for players who want to dive in deeper into the game systems and combos found in Guilty Gear -Strive-. By completing the challenges found in Mission Mode, players can develop skills that can be taken into battles against offline and online foes. As players earn points, the game will suggest what they should try next, such as practicing against CPU-controlled characters or facing off against other players.
Training Mode
The mode where players can practice moves without worrying about time or HP constraints. There are a number of features available to help players improve such as command lists complete with example videos and descriptions for newcomers, and recording and automatic counterattack settings for advanced players. In addition, there is the new “combo recipe” function that allows players to save and share custom combos.
Survival Mode
Mode where players will face never-ending waves of CPU-controlled opponents until their character runs out of HP. Managing health is the key to excelling in this mode as HP is only sparingly replenished and CPU enemies will increase in difficulty. By keeping a winning streak alive, players can reach the highest levels of the online leaderboard.
More information about other modes, including Story Mode and Gallery Mode, will be available shortly for the Guilty Gear -Strive-.
The latest chapter in the Guilty Gear franchise will finally land in the hands of fighting game fans on April 9, 2021 for the PS4, PS5 and PC (Steam) for $59.99, with the Deluxe and Ultimate Edition available on April 6, 2021.
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