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Spire Of Sorcery

Platform(s): PC
Genre: RPG/Strategy
Developer: Charlie Oscar

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'Spire Of Sorcery' Comes to Steam Early Access Next Week

by Rainier on Oct. 15, 2021 @ 9:02 a.m. PDT

Spire Of Sorcery is a turn-based party RPG where you lead a party of runaway mages through the unexplored lands full of dangerous encounters!

Spire Of Sorcery mixes turn-based strategy, RPG, exploration and roguelite elements. Combine spellcasting, alchemy and equipment to prevail over opponents. Unlock spells, discover recipes, find new party members and expand the Spire to forge your own path to mending the world!

The world of Rund is way larger than what you can explore in one play-through, and every challenge has alternative solutions. From the Spire of Sorcery, a sentient citadel of mythical origins, your adventures will take you through the many wonders and perils of the Wild Lands – escaping from the Inquisition as well as gathering the resources and knowledge you need for your cabal to grow in power.

You’ll have to manage your party, taking their mood and personal traits into account, as well as find new members and level them up to make your cabal more powerful. In combat, cast your spells using a unique deck-building system, and empower your mages with alchemic potions and special equipment.

On the western cost of Rund stretches the Empire, the last known shard of human civilisation. The Emperor controls the lords, and the lords exploit the rest of the population that is already hardened by the unfriendly nature. To the east of the Empire, across the Great River, begin the Wild Lands. Once civilised, they are now home to predators, ghosts and demons. Further to the south-east lie the lands of the non-human tribes: Dismal Marshes, Elderwood, Blue Mountains, Deceiving Plains... all ripe with resources. And further yet are the Distorted Lands: the source of Chaos, and a cause of growing concern among the non-humans.

ccasionally, a person with the magic talent is born on Rund. This invisible power is feared by the established order of the Empire, for little is known about the potential of a trained mage. The Inquisition, a force of its own that reports to no state official, roams the cities and villages, sniffing out the use of magic that they label as corruption. Packed into the Sanctuaries for the Corrupted, under the watchful eye the suspected mages are made to work for the good of the Empire. The general population supports the policy – for magic is an unknown, and on Rund, you avoid dealing with the unknown.

eep in the Wild Lands, at the feet of the Blue Mountains, rests the Spire of Sorcery: a sentient citadel that spent centuries in slumber. Maybe it was a place of sacrifice, maybe it was a moving castle, maybe both. It's a dark legend from the past, just like the Rusted Forest and the Sea of Bones. Yet one day, the Spire awakens – threatened by the Distorted Lands that begin to encroach on their surroundings, as well as by the amassing of imperial legions intent on marching east to plunder the settlements of the non-humans. Fresh from its slumber, the Spire sends a Call that reverberates across Rund, reaching the mages that are confined by the Inquisition. Among the mages who answer the call and attempt to escape, three manage to cross the Big River, and here the story of the Spire of Sorcery really begins...

 


Spire Of Sorcery will be available on Steam Early Access on October 21st for €20/$20/¥2.000, and will launch in 7 languages (English, Japanese, Korean, German, French, Russian and Simplified Chinese).

The early access version includes 3 chapters that detail the escape of the mages from the vengeful Inquisition, their encounter with the terrifying Broodmother and their first contact with the mysterious tribe of Mushroom-eaters. Spellcasting, alchemy, equipment, cooking, stats and traits, discovery system and construction of rooms at the Spire are all in!

As to the world, we’ve got seasoned gigglers and rageful shadows, spitting demons and fearful blackpaws, mad weavers and cursed weepers, spike-shooting tree crawlers and deaf mushroom-eaters who populate barrows, haunts and villages across wetlands, forests and elderwood.

Developer Charlie Oscar has announced a development roadmap with a major update with new content set to ship every two months.

More content is coming, and a plenty of new mechanics is in the works for the next updates!

We update the game every month with quality-of-life improvements, and once every two months with new chapters and new mechanics. In this way, you’ll regularly have new challenges to try and mechanics to sample – all the way towards the full release.

Campfires, travel magic, crafting, personal relationships – it’s all on the roadmap, as well as new creatures, new regions and new mechanics.

Key Features:

  • Explore the original world of Rund to discover creatures, resources and recipes
  • Cast spells, including combos, to affect opponents and trigger environmental effects
  • Concoct substances that range from curative to explosive
  • Prevail in encounters by combining the effects of spellscasting, alchemy & equipment
  • Manage your party, considering mood and personal traits of its members
  • Find new party members and increase their stats to reach their true potential
  • Taste any resource that you find to modify the looks of your party members
  • Collect resources to cook food that may taste great (or horrible)
  • Expand the Spire with new rooms that offer new mechanics
  • Break into ancient barrows, dispel cursed weepers & battle infection-ridden gigglers
  • Resolve mini-stories that pose moral choices, affecting the mood of your party

Spire Of Sorcery is in development for PC (Steam), scheduled for late 2022.


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