Archives by Day

May 2024
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Haxity

Platform(s): PC
Genre: RPG/Strategy
Developer: Megapop
Release Date: Q2 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Haxity' Development Halted, Becomes Free To Play

by Rainier on Feb. 17, 2021 @ 8:57 a.m. PST

Haxity is a cyberpunk, roguelite, action deck-builder where you draft your deck, modify your fighter and outsmart your opponent, whether it be online, challenging friends or against AI.

Haxity seeks to deliver a never-before-seen card gaming experience, while being one of the very first PVP movers in the exciting new action deck-builder genre. A genre of card games where a major part of the gameplay is to draft cards and modify your deck as you play.

In Haxity you jack into a gritty cyberpunk sprawl, where a mixed bag of derelicts are fighting to survive the daily grind. This is where you come in, the player. You must survive the city, work your way up the ranks and find the optimal strategy to crush your foes. At your disposal is a hefty amount of cool gadgets, black market technologies and hacks.

The cards can be mixed, mashed and hacked, and the outcome can turn around…really fast. It’s street fighting, the cyberpunk way. It has the combos and powerful emotions of a fighting game, mixed with the mind-games and depth of card games. In short; a digital card game where every move you make is decided with cards, and where every playthrough is different.

Megapop announces that Haxity becomes completely FREE. Starting today all Steam players will be able to join the fight in Haxity and experience its unique deck-builder card battler in a Cyberpunk city where only the strongest can survive. The game will be available with all its contents without any cost or microtransactions! 

After nine months since its Early Access release, Haxity has been tweaked and improved to offer the best competitive PvP experience in a deck-builder game. In that time Haxity has built a loyal and core community of players that have helped to improve it. Now, with going completely free Megapop expects that more players will join the fight and add to the community.

While we have received lots of positive feedback on the game, with a range of voices calling it the best deck-builder they have ever played, we have sadly not succeeded in making ‘Haxity’ a commercial success. At least not yet.

Being an indie game developer is inherently about managing risks. It is difficult to make a commercially successful game, while penetrating the “jungle of attention”. We knew we were taking risks when we decided to make a new type of PvP card game. The deck-builder genre hadn’t even had its major breakthrough when we started developing Haxity. That kind of risk. We also knew we were taking a risk when we made the game a fair “premium” game, vs. making it all free. That our final year of development and hype stretch ended up in the middle of a global pandemic was an added ‘bonus’ to those risks.

Sadly, all these risks have reached their conclusion, for now. And it did not end up the way we have worked so hard for.

We have thus reached the conclusion that we can no longer support having a development team on the game. The patch we are launching this week is then likely the last update for a long while.

However, by making it entirely free, we are removing all barriers on entering the game, and new players can pick it up for no cost whatsoever. We will keep the servers up and running, and will observe the game and the community from the side. Crossing our fingers for new players joining the brawl, the community growing and the game maybe picking up the virality it needs to thrive.

We know fans have played the game for hundreds and hundreds of hours and put in tons of effort to help us with detailed feedback, testing and with building our community. Your effort has been priceless to us, and we can't thank you enough for the journey we have been on together. You have all been amazing, and we are very grateful for our amazing community! Together we made a great game, a game we are very proud of.

We know this wasn't the announcement you were waiting for, and that you would have wished for us to keep on developing and improving the game. Hopefully, by making ‘Haxity’ free it will make it easier to find new players to challenge.

Beyond that, we are creative people. We know that this journey in the games industry is a rollercoaster. You will surely hear from us again, with other games on the same quality level as ‘Haxity’.

Team Haxity

Key Features:

  • Jack into the net and take the fight online in hefty online PvP matches: To our knowledge ‘Haxity’ may be the first-ever deck-builder PvP game…we’re doing all we can to make that fun and challenging.
  • Dynamic Deck building: Draft your cards, hacks and mods, and build powerful combos and synergies. Each fighter have tons of unique cards and playstyles to discover, mix and mash.
  • Procedurally generated city: Haxity is the city that never stops changing. Every new run is a different experience. Play with the hand you're dealt, meeting other players in the same situation. Draft, adapt and overcome.
  • Card combat: A unique fast-paced combat system where you have to plan, respond, bluff and adapt to succeed, will you be the one to land the final blow?
  • Modifications and cybernetics: What would a cyberpunk world be without tons of customization options? Discover different mods and cybernetics during your journey to strengthen your fighter.
  • Roguelite campaign: Navigate the streets of Haxity in a roguelite cyberpunk run, see how far you can go in an ever-changing cityscape.
  • Friendly Versus: Just wanna hang out with a friend and crack some digital skulls? We got you covered!
  • Premium Gameplay: No cardpacks! No lootboxes! No pay-to-win! No bullshit!

Haxity is currently available through Steam Early Access.


More articles about Haxity
blog comments powered by Disqus