In this fast paced twin-stick roguelite platformer, you play as an unnamed child ascending an ominous clocktower in pursuit of their lost memories. Harvest and sacrifice souls to grow your power in order to challenge procedural encounter rooms and intimidating bosses!
In Revita, players must climb an ominous clock tower through a series of procedural encounter rooms and clear challenging boss fights on their way to reclaiming their lost memory. Along the way players will be able to trade health for randomized upgrades as the game dares them to live on a knife-edge.
Find the right balance of attack and defense as you try, die, repeat and progress up the tower. Battle through an almost infinite variety of combat encounters in procedurally generated rooms. Twin stick shooting, dashing and wall sliding are just the beginning - find power-ups and items on each run and upgrade your arsenal.
An extensive set of options lets you tweak Revita to your playstyle - slow down time, set an outline colour for enemies to make them easier to track or choose the level of aim assist that feels right for you.
Explore an underground subway line infested with monsters and filled with colourful characters who will help you on your journey. Travelling from station to station where elevators take you towards the heights of an ever changing clocktower.
Developer BenStar and publisher Dear Villagers have announced today that Revita will release in Steam Early Access on March 3, 2021.
The initial Early Access version of Revita will offer 3 different biomes to explore and conquer, more than 200+ relics for players to create their own ultimate combos, a customizable station hub to rest their weary bones, strange yet endearing residents to meet and vanity hats. During the Early Access period, the game will be expanded regularly with further content updates.
“The thing I love most about my all-time favorite roguelites are those really memorable moments when you’re on a knife-edge and could get the biggest reward or lose everything,” says BenStar aka Benjamin Kiefer, developer of Revita. “That’s why in Revita there is a big emphasis on a new mechanic encouraging players to constantly weigh up the risks and push their limits. The option to trade health points for extra items is an integral part of the game experience and lets players set their own risk-reward ratio.”
Key Features
- Trade life for power: Exchange health for power in fast-paced glass cannon gameplay.
- Unique runs: Battle through an almost infinite variety of combat encounters in procedurally generated rooms.
- Endless character builds: Twin stick shooting, dashing and wall sliding are just the beginning - find power-ups and items on each run.
- Tweak your game: An extensive set of options lets you tweak Revita to your playstyle - slow down time, set an outline color for enemies to make them easier to track or choose the level of aim assist that feels right for you.
- A mysterious world: Explore an underground subway line infested with monsters and filled with colorful characters who will help you on your journey.
- Reclaim lost memories: A nameless child with no memories awakens in a mysterious clock tower that is connected by a metro system with only a vague sense of purpose, hoping to find answers at the top.
- HATS: Many, many hats. All the hats, really, to cover all heads and all styles.
Revita is set to release for PC (Steam) in 2021.
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