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Nadir

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Developer: Shockwork Games

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'Nadir' (ALL) Kickstarter Planned For Next Week, Stretch Goals Revealed - Trailer

by Rainier on April 22, 2021 @ 5:06 p.m. PDT

Nadir is a dark jRPG with procedurally generated maps burning of infernal fire and many extraordinary inspirations with the deepest influence coming straight from Dante’s Divine Comedy.

Control a team of 3 powerful, yet extremely blemished characters, each representing one of the deadly sins, and try to escape the seemingly endless, multi-layered city containing different themes, enemies, and challenges. Adapt to new situations by creating various character builds, and maximize your team’s effectiveness.

The city of Nadir stretches deep into the abyss, where damned souls spend eternity fighting for power and influence. No one can resist its grasp, but some will try to take over this hellish piece of land.

This is the city of the damned, a place where all manner of wretched creatures atones for their sins. No one can encounter peace here, continuous suffering and strife are what awaits lost beings in Nadir. The city’s numerous layers go deep into the abyss, each a home to a different kind of a twisted soul. At the lowest level, in the deepest darkness, the power resides, waiting to be claimed by those brave or foolish enough to try.

The game features fast-paced combat with lots of abilities and special effects, terrifying enemies, strong and vivid, Sin-City inspired art style, and modding support for those who want to expand the world.

While the game already has a solid foundation, Shockwork Games will be running a Kickstarter campaign on April 29, 2021, looking to raise € 30k for further polishing and expanding Nadir.

"Why Kickstarter? Even though we’ve worked with publishers before, we are committed to keeping the development of Nadir independent for as long as possible. Our goal is to raise 30 thousand euros. We are certain that, with help and support from the backers, we’ll be able to bring our vision to life, as we’ve already done before with Alder’s Blood. Especially since the core of the game is already finished."

The goal is 30 thousand euros, but we already have stretch goals planned if we exceed that amount:

  • At 44k we’ll include additional skills and items to aid you in your battles!
  • At 55k we’ll hire voice actors to give life to Sins!
  • At 65k we’ll add tarot cards with global modifiers that affect both you and your enemies!
  • At 100k we’ll add a game expansion so you can conquer heavens too!
  • And finally, if we reach 120k we’ll port Nadir to PS5 and Xbox Series X!

 

Key Features:

  • MODDING SUPPORT. Devil’s in the detail and that’s why Nadir offers built-in, extensive modding support for those who want to expand the world of Nadir and imprint their twisted fantasies onto every inch of the game.
  • Control your Sins. Every Sin has its own group of Avatars, shells that will bring its will to Nadir. As the avatars’ journey progresses, their power will grow, unlocking new abilities to fight even stronger threats. And if they shall fall, the abyss will produce more fools to try.
  • Twist on a turn system. A Threat Counter shows how much time is left before the enemy turn starts. Each character’s skill subtracts from the Threat Counter, so choose your skills carefully at the right time.
  • Choose your own approach and tactics with different team compositions. There are ways to prolong the player’s turn by using special skills or performing a skill combo.
  • Challenging bosses. Each level of Nadir has its own Floor Guardian that you have to defeat in order to go deeper into the city.
  • Strong visual art style. Monochrome style full of high contrasts inspired by comic books like Frank Miller’s Sin-City, Mike Mignola’s Hellboy, and the works of Sergio Toppi and Tsutomu Nihei.
  • Reach the bottom of Nadir. This goal seems simple, but considering the character of Sins, will they be able to divide the power between them?

Nadir is coming to Nintendo Switch, PS4, Xbox One and PC (Steam/GOG) in Q3 2021, with Xbox Series X|S and PS5 as kickstarter stretch goals.


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