Supported by his Agency handler, Diana Burnwood, Agent 47 joins forces with his long-lost friend Lucas Grey. Their ultimate mission is to eliminate the partners of Providence, but they are forced to adapt as their hunt intensifies. When the dust settles, 47 and the world he inhabits will never be the same again.
Featuring six meticulously detailed locations packed full of creative opportunities, Hitman III gives players the unrivaled freedom to complete their objectives in a game world that reacts to everything they do. All of this is made possible by IOI’s award-winning Glacier technology, which powers Hitman III’s immersive game world to offer unparalleled player choice and replayability.
Hitman III players can import locations from the previous games in the trilogy and have more than 20+ locations under one roof. All of the improvements to rendering, animation and AI introduced with Hitman III can be enjoyed across all three games, making Hitman III the ultimate place to play the entire World of Assassination trilogy.
Hitman III Freelancer is a brand new, single-player mode that introduces rogue-like elements, strategic planning and a customisable safehouse.
We announced this new mode at the start of Hitman III – Year 2 and it is almost ready. Almost. There’s just a few more things to be certain of before we launch the mode for real. That’s where the HITMAN 3 Freelancer Closed Technical Test comes in.
Early next month, we’ll be selectively inviting Hitman III players on Steam to jump into the Closed Technical Test and put it through its paces. From customising the safehouse, to eliminating syndicate leaders and unlocking mastery, you’ll be able to try the core elements of the mode – but we’re keeping some things under wraps too!
The Closed Technical Test is all about putting our servers under stress to prepare for launch. We also want to get an early idea of player behaviour and do some economy / XP balancing in a real-life scenario on a big scale. These are the final checkboxes we need to tick off before we launch.
Freelancer’s Full Launch
Since we last updated you on Freelancer in May through, we’ve been busily (and quietly) working on improving the launch experience of Freelancer.
We’ve decided to push beyond our original scope for launch and include almost all locations from the World of Assassination from day one. We’re continuing to work on making the launch experience as frictionless as possible for all players. We’ll have more to say about that in future Road to Freelancer posts.
For now, we’re aiming to release Hitman III: Freelancer on 26th January 2023. It will arrive as a free update for all Hitman III owners.
What's Next?
We’re finally on the Road to Freelancer. This post is the start of a series that will end with the launch of Freelancer.
You’ll hear from us again on 27th October, when we will share all the details about the Hitman III: Freelancer Closed Technical Test, including when it starts, how to get access, what’s available and how long you can play. Stay tuned for more details.
Today: Road to Freelancer #1
October 6: 3.130 Patch & October Roadmap:
October 27: Road to Freelancer #2
November: Closed Technical Test + Road to Freelancer #3
December: More ‘Road to Freelancer’ articlesJanuary 26 2023: Freelancer game mode coming to Hitman III.
Hitman III’s sandbox locations give you complete freedom to approach your objectives in any way you want. As well as the new multi-function camera, you’ll also be able to interact with the game world in new ways to access new opportunities and paths through each level. Want to organize a meeting with your target? Check. How about opening elevator doors to access a new route? You can do that too and so much more.
As you explore each mission and complete challenges, you’ll rise through 20 Mastery tracks that will unlock new tools, weapons and even Starting Locations that will let you begin your next playthrough with a big advantage – possibly even in a disguise. All of the items and weapons that you unlock in a Mastery track are added to your permanent inventory, so you’ll be able to pick and choose from them no matter what mission you want to take on next.
Hitman III has been made with replayability front and center. You simply cannot see and do everything that a mission has to offer in a single playthrough, and the Mastery tracks keep things fresh as you take new approaches, use new items and discover previously unexplored areas.
Depending on how you choose to complete your objectives, you’ll be awarded with a Playstyle at the end of each mission. From the coveted Silent Assassin to a Hired Gun and everything in between, there’s a Hitman style for every player. Maybe you’re a Marksman?
Hitman III will have full PS VR support. Yes, that means you can traverse the outside of the tallest building in the (Hitman) world in PS VR! If you own the previous games from the trilogy on PS4, you can also access locations from them within Hitman III. That’s more than 20 Hitman locations from the World of Assassination trilogy to enjoy in PS VR.
You can either play Hitman III in PS VR natively on your PS4 or via backward compatibility on PS5. To make sure all PS VR owners can experience the game in VR, we’re including a free digital copy of the PS4 version of Hitman III with all PS5 copies, whether you choose to buy it via disc or digital.
Hitman III will look, sound and play better than ever with improvements to lighting, reflections, animation and AI. Chongqing also features full water effects, with details such as rain drops hitting Agent 47 and his clothes getting wet, all adding to the immersion of experiencing Hitman III.
On next-gen consoles, Hitman III will run in 4K resolution at 60 frames per second with HDR support.
Hitman III is currently available for Nintendo Switch (through Cloud Technology), PS5, PS4, Xbox Series X, Xbox One, Google Stadia and PC (Epic Games Store).
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