Archives by Day

April 2024

Assassin's Creed Valhalla

Platform(s): PC, PlayStation 4, PlayStation 5, Stadia, Xbox One, Xbox Series X
Genre: Action/Adventure
Publisher: Ubisoft

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


As an Amazon Associate, we earn commission from qualifying purchases.

'Assassin's Creed Valhalla' Dawn of Ragnarok Expansion Reveals More Details, Shows Off Gameplay - Screens & Trailer

by Rainier on Feb. 10, 2022 @ 9:37 a.m. PST

Assassin’s Creed Valhalla throws players axe-first into ninth-century England, an age of warring kingdoms and Viking conquest. Wars will rage. Kingdoms will fall. This is the age of the Vikings.

Playable as female or male, Eivor leads a clan of Norse people across the icy North Sea to flee Norway’s endless war and dwindling resources. If they hope to survive, they’ll have to build a new home in the hostile lands of England. There, you’ll provide for yourself and your people by constructing, customizing, and upgrading your settlement with new buildings like barracks, blacksmiths, and tattoo parlors, all while recruiting new members to grow your clan.

England in the age of the Vikings is a fractured nation of petty lords and warring kingdoms. Beneath the chaos lies a rich and untamed land waiting for a new conqueror. Will it be you?

Sail across the icy North Sea to discover and conquer the broken kingdoms of England. Immerse yourself in activities like hunting, fishing, dice, and drinking games, or engage in traditional Norse competitions like flyting – or, as it's better known, verbally devastating rivals through the art of the Viking rap battle.

In Assassin's Creed Valhalla, nearly every decision you make will have lasting effects throughout the world. Violence won’t be your only tactic for getting what you want; a silver tongue can be as effective as a steel sword when it comes to finding a home for your people. Shifting England’s balance of power and expanding your influence through diplomacy will likely make you more friends than brute force. Every political alliance you build, combat strategy you employ, and dialogue choice you make will alter your journey.

You wouldn’t be a Viking raider without raids, and Assassin's Creed Valhalla lets you lead surprise longship attacks to pillage enemy territories for much-needed resources, or launch massive assaults against rival Saxon strongholds. Raids will be more action-packed and brutal than anything Assassin’s Creed has seen before, thanks to a visceral new combat system that lets you bash, dismember, and decapitate your foes. Eivor will be able to dual-wield axes, swords, and even shields against the greatest variety of enemy types ever seen in Assassin’s Creed. And if you want to mix it up, the return of the Hidden Blade allows Eivor to assassinate targets with deadly precision.

Dawn of Ragnarök is the next major expansion, continuing Year 2 of post-launch support for Assassin’s Creed Valhalla. In this expansion, Eivor must embrace their destiny as Odin, the Norse god of Battle and Wisdom. The dwarven kingdom of Svartalfheim is crumbling, and amid the chaos, Odin’s beloved son, Baldr, has been taken prisoner by the unkillable fire giant, Surtr. In Dawn of Ragnarök, players will be able to unleash new divine powers as they continue their legendary Viking saga by embarking on a desperate rescue quest through a mythological world of contrasts.

Dawn of Ragnarök will take Assassin’s Creed Valhalla players on a new journey into Norse myth in the vast dwarven realm of Svartalfheim. Dawn of Ragnarök focuses on Odin (aka Havi), who delves into this strange new land on a quest to rescue their son, Baldr, from the unkillable fire giant Surtr.

Equipped with a new mythical bracer called the Hugr-Rip, Odin is able to acquire powerful abilities from fallen foes that open new doors to gameplay and strategy. Unlike abilities unlocked through the main game through discovered Books of Knowledge, these powers are not permanent and are driven by exploration. 

Odin can acquire only two powers at a time; if a new power is discovered, the player must choose which to keep and which to toss until the next time it’s encountered in the world. Instead of using adrenaline points, these powers are active for as long as Odin’s Hugr meter stays filled. The five powers unlock new strategies, allowing players to customize their godly playstyle.

  • Power of the Raven – Turns Odin into a white raven, letting you fly over great stretches of land and swoop in on unsuspecting enemies for an aireal assassination.
  • Power of Muspelheim – Disguises Odin as a magma giant, allowing you to travel across lava unharmed and lets slip by other Muspels undetected.
  • Power of Winter – Infuses Odin’s weapons with ice, enabling them to freeze and shatter enemies with devastating strikes
  • Power of Jotunheim – Transforms Odin into a frost giant, and lets you teleport to special targets by shooting an arrow into World Knots
  • Power of Rebirth – Lets you resurrect defeated enemies to fight along side you and create your own small army.

All of these powers can be permanently upgraded at dwarven blacksmiths, adding new twists like the ability to air-assassinate while in raven form, but there’s a catch: Odin can only equip two powers at a time (out of a possible five). This is meant not just to push players to think carefully about which ones will be useful in their current situation, but also to let the developers drop little hints – a power-bearing corpse lying outside of a cave, for example, is a dead giveaway that one or more of the puzzles within can be solved using that power.

The Hugr-Rip powers work only in Svartalfheim, and can’t be carried over into the main campaign – but there’s plenty of other stuff that can. Powerful new armor sets are hidden across Svartalfheim, and a new weapon type, the Atgeir, lets Odin unleash a variety of bladed-polearm combos and finishers. New Abilities can be unlocked as well, and while these have fantastical effects in Svartalfheim, more “realistic” versions can also be used in Eivor’s waking world. And if you bring the right gemstones to the right eccentric dwarf, you’ll also unlock new cosmetic features to place around Ravensthorpe.

As Odin explores Svartalfheim, they’ll uncover another new feature: the Arena. Run by Kára the Valkyrie, the Arena is a place for Odin to re-enact tall tales of past victories by taking on waves of enemies and bosses. For greater rewards, Odin can add Boasts to each “story”; Melee Tradeoff, for example, makes every consecutive melee attack from Odin do less damage (unless broken up by a ranged attack or Ability), while Enhanced Enemy Melee makes them do more damage – and can also work in your favor if you use the Power of Rebirth during the match.

Dawn of Ragnarök introduces a new weapon class to Valhalla, the Viking atgeir. These long-bladed polearms can be used with a mix of light and heavy attacks to deal some serious damage. 

Players can also roam Svartalfheim to discover mythical and Divine Quality gear. While Odin’s powers are exclusive to the expansion, this gear can transfer into Eivor’s inventory and be used in the main Valhalla story.  

As if Odin’s exploits are not already the stuff of legend, players can take part in the Valkyrie Trials, arena style combat where Odin faces off against surges of enemies. Each fight is framed as a retelling of Odin’s various victories, so players may meet familiar faces and bosses vanquished already in the story when in the arena. 

But what is a tale of victory without a few…embellishments? Ahead of each fight, Odin can select up to 14 Boasts (challenge modifiers) that help keep the fight interesting for the Valkyries Odin is regaling his tales to. Selecting a Boast will make the fight more challenging, but will reap more rewards. 

All players purchasing Dawn of Ragnarök between Dec 13, 2021 and April 9, 2022 will receive the Twilight Pack and will have immediate access to the items in the main game*. This exclusive bonus includes the Dellingr's Envoy Raven Skin, the Havardr Lynx Mount, the Twilight Gear Set and the Algurnir Dane Axe Weapon.

Assassin’s Creed Valhalla’s next major expansion, Dawn of Ragnarök, will be releasing March 10, 2022 for $39.99.

Key Features:

  • Lead Epic Raids: Lead your people in massive assaults against Saxon armies and fortresses, and expand your influence far beyond your settlement’s borders. Command a crew of raiders and launch lightning-fast surprise attacks from your longship to claim your enemies’ riches for your clan.
  • Visceral Combat: Unleash the ruthless fighting style of a Viking warrior and dual-wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your hidden blade.
  • Write Your Viking Saga: The advanced RPG mechanics of Assassin's Creed Valhalla give you new ways to grow as a warrior and a leader. Influence the world around you while acquiring new skills and gear to suit your playstyle. Blaze your own path across England by fighting brutal battles and leading fiery raids, or form strategic alliances and triumph by your wits. Every choice you make in combat and conversation is another step on the path to greatness.
  • Grow Your Settlement: Grow and customize your own settlement by recruiting new clan members and building upgradable structures. Get better troops by constructing a barracks, improve your weapons at the blacksmith, discover new customization options with a tattoo parlor, and much more.
  • Share Your Custom Raider: Create and customize your own mercenary Vikings to share online, and reap the spoils when they fight alongside your friends in their own sagas. Recruit mercenaries created by other players, and add their strength to your forces.

Assassin’s Creed Valhalla is available for Xbox One, Xbox Series X|S, PS4, PS5, Google Stadia and PC (Epic Games Store and Uplay).

More articles about Assassin's Creed Valhalla
blog comments powered by Disqus