Scythe: Digital Edition

Platform(s): PC
Genre: Strategy
Publisher: Twin Sails Interactive
Developer: The Knights of Unity
Release Date: Q2 2018

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'Scythe: Digital Edition' Development Roadmap Reveals Three Upcoming DLCs

by Rainier on Sept. 22, 2022 @ 9:56 a.m. PDT

Scythe is an engine-building game set in an alternate-history 1920s period, where players attempt to earn fortune and claim their faction's stake in the land around a mysterious factory.

Scythe is a board game set in an alternate-history 1920s period.

It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa.

Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

The Knights of Unity is excited to announce that Scythe: Digital Edition will receive three major DLCs in the future. Before this happens, the game will receive a free update that will add features requested by the community. That's not all that has been prepared - players can count on several other quality of life improvements.

The first fire goes to airships and The Wind Gambit DLC; then we plan to focus on Modular Board, and the last comes The Rise of Fenris. Details about them will be revealed at a later date. In addition, the community can count on updates to improve gameplay which will appear in the meantime.

Scythe Roadmap presents four main milestones. Each introduces significant changes that we will add to the base game:

  • Code Refactoring
  • The Wind Gambit DLC Development
  • Modular Board DLC Development
  • The Rise of Fenris DLC Development

CODE REFACTORING

The main task we are currently working on is code refactoring. This is the first and mandatory step we had to take with the prospect of developing Scythe expansions. Code refactoring, from your perspective, is nothing exciting, but it's essential for us. What does it mean? We want to clean up the game code and make necessary optimization with fixes. The first milestone also includes developing missing features based on the player's feedback. Apart from that, we aim to finish data migration and account transfer.

DLC DEVELOPMENT

Thanks to the first step, we will be able to develop Scythe: Digital Edition efficiently! That means providing long-awaited DLCs! We know this is no surprise because you were expecting them, but we can finally share this news officially! We plan to deliver three more DLCs for Scythe: Digital Edition, which includes: The Wind Gambit, The Rise of Fenris and the Modular Board expansions.

The first fire goes to airships and The Wind Gambit DLC; then we plan to focus on Modular Board, and the last comes The Rise of Fenris. Please, be aware this is an estimated order and may require changes as the development progresses. We want to assure you that the whole dev team is working hard to provide you with the best game they can!

We want to remind you that the roadmap may change, and some things may shift over time. Additionally, this is not everything we plan, and each milestone will introduce updates with fixes to improve the gameplay. We can assure you that the factory is working at full speed for you!

~The Knights of Unity Team

Features:

  • Asymmetry: Each player begins the game with different resources (strength, victory points, movement capabilities, and popularity), their choice of several faction-specific abilities, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game.
  • Strategy: Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective cards, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands and combat cards that give you a temporary boost in combat. Combat is also driven by choices, not luck or randomness.
  • Engaged Play: Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict, there is no player elimination, nor can units be killed or destroyed.
    Engine Building: Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Scythe is available on PC (Steam) for $19.99.


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