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Between Horizons

Platform(s): Nintendo Switch, PC, PlayStation 5, Xbox Series X
Genre: Adventure
Publisher: Assemble Entertainment
Developer: DigiTales Interactive
Release Date: March 25, 2024

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'Between Horizons' Gets PC Updated Demo, Shows Off Gameplay, Delayed Until 2024 - Trailer

by Rainier on Nov. 15, 2023 @ 10:04 a.m. PST

Between Horizons is a modern 2.5D pixel art sci-fi detective adventure that brings a branching narrative into a semi-open world.

Described as a non-linear “storyvania”, Between Horizons is a story-driven detective game set aboard the semi-open world.

Set aboard the Zephyr, humanity's first generation ship en route to another star, you assume the role of Stella, the ship's young Chief of Security, who is faced with multiple problems threatening to jeopardize the mission. You will have to make some tough moral choices and think hard to unravel the complex conspiracies on the ship if you want things to end well for Stella and the mission.

Between Horizons' story branches and ends based on your decisions and performance as an investigator featuring direct platformer-style controls, non-repeating branching dialogs, automatic saving (no going back!), collecting clues, submitting solutions to cases.

Publishers Assemble Entertainment and developer DigiTales Interactive have released an updated demo of Between Horizons!

This brief demo will give you an opportunity to experience the enriching atmosphere of the Zephyr as a member of the ship's middle generation, a crew tasked with ensuring that the ship will reach its destination, but will tragically not live to see it reach there. This taste of gameplay is just the tip of the iceberg of a grand conspiracy that threatens to derail the flight of the Zephyr, and doom its crew.

The update includes the following changes:

  • Major usability and visual upgrades to the PDA
  • Reworked Network Area pattern puzzle
  • Integrated more player feedback, e.g. better tutorial controls
  • Added some new random encounters

User Interfaces

PDA UI

  • Simplified & standardized layouts, sizes etc. across all tabs
  • Universally prettier UI sprites, consistent color scheme, new tab icons
  • Merged Journal tab into Cases tab
  • Massively simplified Evidence tab
  • Improved Messages tab layout
  • Fixed mouse scrolling (click & drag, mouse wheel) on map
  • Corrected mixed up clue texts

Other UI

  • Advancing tutorial no longer requires hold to press
  • Added LMB to advance tutorials and disclaimers
  • Major visual improvement to "show evidence" UI
  • Added dpad support for scroll bars
  • Fixed settings toggles not (always) being saved & loaded
  • Reduced & simplified tutorials

Content

  • Completely reworked pattern puzzle & related texts of Intruder case
  • Replaced blackscreen during opening monolog with cinematic Zephyr shot
  • Changed dialog in William's bunk
  • Added Sergeants briefing prior to Intruder case
  • Added Chichi (Stella's pet)
  • Added interaction with Erik & Elliot
  • Added interaction with Bodo & Yahya
  • Changed Luis dialog

Misc improvements

  • Added sign posts & animated screens to hallway floors
  • Scan ability is now disabled until introduced

Other fixes

  • Fixed a bug where dialogues could erroneously be started again
  • Speculative fix for "stuck in elevator" bug
  • Fixed rare stairs overshooting bug
  • Added dpad support for lane switch controls
  • Sitting characters no longer turn around when addressed
  • Fixed rare camera jumps at scene start
  • Fixed interaction UI (not) (dis)appearing at the wrong time
  • Fixed placement of "ping scan" effect on all elevators
  • Countless additional small fixes & tweaks

Key Features:

  • A New Kind of Experience: Between Horizons merges investigative-style gameplay with a branching sci-fi story in an ever-expanding Metroidvania-style environment.
  • Solving Cases for Yourself: The flexible evidence system lets players assign clues to cases, confront ship denizens about them, and submit any case with evidence players have connected to it. Everything found on the ship is connected, but figuring out how — that’s the challenge.
  • At What Cost?: Underneath the game's exciting and plausible sci-fi plot lies a number of thought-provoking problems inviting players to weigh intergenerational responsibility against personal freedom.
  • Getting New Perspective: Timeless pixel art mixed with 3D environments and compelling visual effects come together in Between Horizons, creating a unique, beautiful art style.
  • Failure is Very Much an Option: There are no second chances — submitting wrong solutions means the story will go on and players live with the consequences. A new and improved auto-save system will make sure there is no going back, as the story branches and endings are based on player decisions, none of which can be taken back.

Between Horizons is coming to Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S and for PC (Steam), scheduled for 2024.


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