This expansion follows the tremendous growth of its debut title, cooperative shooter Deep Rock Galactic, and is the next stage of the company’s evolution following its acquisition by Embracer Group. With a slate of titles to be revealed later this year, Ghost Ship Publishing is committed to establishing itself as a launchpad for independent video games in the rapidly growing Danish games industry and beyond.
"Becoming a publisher is a way for us to give a bit back to the industry, and to help lift up both the Danish gaming scene and other small developers like ourselves across the globe. Our goal is to assist fellow developers with funding and marketing expertise, while also helping them establish a solid business. Founding a publishing brand is a passion project for us, and we are very excited to make this a reality,” said Ghost Ship Games CEO Søren Lundgaard.
Ghost Ship’s debut game, Deep Rock Galactic, is an award winning title played by a community of over 10 million users, through a careful approach to open development and a flexible design philosophy. This will also be the foundational approach for future titles published under the Ghost Ship Publishing banner. Having an established track record for a community-focused approach, the company will support developers looking to create games through open communication and with the player experience as the central priority.
“Starting a publishing company is a natural next step for Ghost Ship. We love games and the success of Deep Rock Galactic has now enabled us to help other developers create theirs. We can’t wait to get started,” added Ghost Ship Games CCO Mikkel Martin Pedersen.
Ghost Ship Publishing will begin announcing upcoming titles on the 2nd of March, as part of the Deep Rock Galactic fifth anniversary livestream.