An ancient evil threatens to engulf Sanctuary in darkness, and new heroes have been called upon to face challenges the world has never seen before.
True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges . . . or possibly even slaughter one another in player-vs.-player combat.
In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations—from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.
Hail, Wanderer.
At the heart of every Diablo IV developer is a Diablo fan. Over the course of the new Inside the Game video series, we’ll sit down with resident Diablo IV experts—members of the development team—to walk you through elements of the game.
This first video in this series is The World of Sanctuary—an ode to the rich world that you will soon traverse and reclaim from Lilith’s grasp.
Now, join senior quest designer II Harrison Pink, game director Joe Shely, senior dungeon designer Dini McMurry, and art director John Mueller as they expound upon these aspects of Diablo IV in the below developer video: art direction, environment, monsters, gameplay innovations, and world building.
Diablo IV is being developed using modern technology that pushes the franchise to dark, new depths. This technology is at the heart of everything players will see, hear, and feel—delivering much higher fidelity and a more engrossing experience. It opens up countless possibilities for the Diablo series, from smooth character animations, such as the Druid’s fluid shapeshifting, to the seamless, vast overworld players will travel across in search of the next loot-filled underground dungeon. Ultimately, Diablo IV will ground players in a grittier and deadlier world.
Diablo IV is coming to PS4, PS5, Xbox Series X|S, Xbox One and PC on June 6, 2023.
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