Honey, we're home and we brought plenty of ammunition! Guide Beary, a gun-toting teddy on a mission to purge waves of wacky alien scum. Navigate the open cosmos in true dungeon-crawling fashion. Cock a weapon of choice to obliterate mobs of sneaky space spiders, pistol-wielding bumble bees, and fierce Yellow Jacket bosses, each with unique traits in this lively 2D top-down adventure.
Strategically plan a path to success fursomely clearing rooms of mobs, in cute fuzzy style. Unleash a bearrage of lead and lasers, eliminating waves of aggressively quirky creatures to the beat of an original chiptune nu-metal soundtrack. When the dust settles, pawcure random loot drops carrying honey money, barbearic buffs, weapons, and other helpful items.
As Beary grows stronger, so do his interstellar foes. Select the ways in which enemies level up, then rise to the occasion as they gain new factions, higher health, increased accuracy, and other traits to be reckoned with. Once your piggy bank is full, hit the shops to amass a destructive armory including a Mosin-Nagant bolt-action rifle, FoamBall gun, Finger gun, Catling Gun to shoot a flurry of rainbow lasers, and more.
Rightfully, Beary Arms is coming to Steam Early Access in Q3 2023 and will remain so for about a year.
“Rightfully, Beary Arms is our fresh take on the roguelite bullet hell genre, incorporating an adorable main character ready to unleash a devastating storm of carnage,” said Chris Bischke, cofounder for Daylight Basement Studio. “We wanted to make the gameplay simple, yet addicting, and easy to pick up, allowing for hours of replayability with different builds for seasoned rogueliters and newbies alike.”
“RBA Early Access players can expect about half of the content compared to the full 1.0 release. We intend on providing a fulfilling gaming experience during Early Access. With that said, some mechanics may need reworking, bugs will be found, and the end and post-end game content is very very likely to change over time.”
“A component of Early Access development will be dedicated to creating levels, enemies, and game content that will only appear after Early Access. The design of this content will be based on the feedback and engagement we get from the community. We are also planning on implementing the coding framework for seasonal events and updates for the full 1.0 release.”
Interested fans can check out a playable PC demo on Steam.
Key Features:
- Beary Likes to fight. His arsenal is vast but displaced throughout the galaxy. Collect and use powerful weapons with their own unique characteristics and learning curves. Beary’s arsenal ranges from unusual weapons like a cat that fires rainbow lasers (Catling gun) to realistic Soviet inspired Mosin Nagants. Find your favorite weapon and keep Beary alive. Oh, one more thing. Beary doesn’t lose collected weapons upon death.
- As Beary grows stronger within a run, so do his enemies – but you have a choice in how enemies get stronger. Will an enemy faction gain a new enemy? Will health drops be more sparse? Will an enemy gain a new ability? Lose your loot? The choice is yours. It ain’t a good choice to have, though.
- Calamities make the world and enemies more difficult for Beary while Runtimes modify Beary and the world to make his crawl easier. Like calamities they only exist within a run – so be strategic.
- Each new game generates a random upgrade tree. Collected passive and active upgrades persist through death. A valuable reward for those who prove themselves worthy enough to claim.
- Clearing a dungeon guarantees a loot drop of either money, weapons, abilities, or items. Beary has some level of confidence in these drops. Help Beary plan his route through the galaxy to maximize your strengths and appeal to your strategy.
- Fight against unique enemy factions. Each faction possesses their own traits and challenges. Learn their strengths and exploit their weaknesses – sounds easy, right?
Rightfully, Beary Arms is in development for PC (Steam), scheduled for 2024.
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