About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Adventure Forge Is A New Development Platform By Former Shadowrun Creator

by Rainier on May 23, 2023 @ 10:49 a.m. PDT

Endless Adventures Inc. is coming out of stealth to announce Adventure Forge, a powerful toolset aimed at empowering game masters, storytellers, authors, and artists to create their own narrative-rich video games, with no coding required. 

The platform is the brainchild of CEO and Founder Jordan Weisman, known for narrative-driven franchises such as BattleTech, MechWarrior, Shadowrun, and Crimson Skies. His previous entrepreneurial efforts included Virtual World Entertainment, acquired by the Disney family, FASA Interactive, acquired by Microsoft, Wizkids, acquired by Topps Inc, and Harebrained Schemes, acquired by Paradox Entertainment.

“Our mission is to discover and promote the next generation of game designers and storytellers across a wide range of game genres. Our first offering, Adventure Forge, is focused on narrative games, from text-based choose-your-own path to visual novels, and all the way up to isometric RPGs like the Shadowrun Returns series we developed at Harebrained Schemes” says Jordan Weisman, CEO of Endless Adventures Incorporated. 

Endless Adventures will start inviting game players, tabletop game masters, authors, and artists to create their adventures later this year. Interested players can sign up at their website to receive more information as it becomes available. 

“As a lifelong game designer and storyteller, I believe games are a human-driven creative endeavour, and over my career I have seen how tools and techniques have empowered designers like me to bring their visions to life. Adventure Forge is designed to do just that with its fast, easy to use, no-code authoring system, enormous design depth and flexibility, and thoughtful integration of optional designer-facing AI writing assistance and isometric asset generation. I believe that it will power a new wave of innovation in narrative game design and storytelling quality” continued Weisman.

Jordan participated in the “Power to the People” panel at the GamesBeat Summit 2023 this week with a session that explored how the latest developments in no-code authoring and AI will change the user-generated content (UGC) landscape in gaming.

blog comments powered by Disqus