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Six Days In Fallujah

Platform(s): PC
Genre: First-Person Shooter
Publisher: Victura
Developer: Highwire Games
Release Date: 2024

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'Six Days In Fallujah' Finally Comes to Steam Early Access In June - Trailer

by Rainier on May 31, 2023 @ 9:06 a.m. PDT

Six Days In Fallujah is a first-person tactical military shooter based on true stories from the Second Battle for Fallujah in 2004.

The Second Battle for Fallujah began in 2004 after Al Qaeda seized control of one of Iraq’s major cities. The battle proved to be the toughest military conflict for Western forces since 1968. 

Lead a fireteam through accurately recreated encounters from the real battle. Each mission is played through the eyes of a real person who narrates what really happened.

Over 100 Marines, Soldiers, and Iraqi civilians who were present during the Second Battle for Fallujah have shared their personal stories, photographs, and video recordings with the development team. The game gives these stories voice through gameplay and first-person accounts captured in original documentary interview footage. Six Days in Fallujah aims to be the most authentic military shooter to date and to tell these military and civilian stories with the integrity they deserve.

Working in partnership with frontline Marines and Soldiers who fought in the Battle for Fallujah, Victura and Highwire have spent more than three years building unique technologies and game mechanics that bring players closer to the uncertainty and tactics of modern combat than other video games have explored. 

Atomic Games announced Six Days in Fallujah in 2009, but saw the title abandoned by its original publisher following controversy about the ability of video games to cover challenging real-world events.


Announced back in 2009, quickly dropped by Konami due to criticism, Six Days in Fallujah has a trouble development process over the past decade, but it seems we may finally be able to check out the game.

Victura and Highwire Games announced that Six Days in Fallujah will release through Steam Early Access on June 22, 2023 at US$39.99, and will remain so for a little more than 12 months

The game will launch with four co-operative four-player missions. These missions are set in urban maps that are generated procedurally every time the game is played to recreate the uncertainty of combat along with unlimited replayability.

"The way we play video games right now is not how people fight in real life," says Sgt. Eddie Garcia, a Marine who was wounded during the Second Battle of Fallujah.  “Six Days in Fallujah requires tactics and teamwork that are more like real combat than any other game I've played.”

In Early Access, Six Days in Fallujah will focus initially on the experiences of US Marine fireteams on the first day of the battle. As Early Access develops, players can also choose to play cooperatively as special operations or Iraqi soldiers fighting alongside coalition forces, and players will begin to encounter civilians as the battle progresses. Victura also plans to release additional co-operative missions, as well as story campaign missions recreating real stories from the Second Battle of Fallujah from the perspective of both coalition forces and Iraqi civilians.

Key Features:

  • Procedural Architecture re-shapes the inside and outside of every building each time the game is played. Just like the real battle, players never know what to expect.
  • Block-scale AI is a dramatic new approach to AI based on insurgent tactics from the battle. Unlike games in which AI is constrained to move in very small areas, AI enemies in Six Days can go anywhere on the battlefield, and they will stalk, flank, and ambush players while coordinating their attacks with each other and luring players into difficult situations.
  • Global Dynamic Lighting simulates real weather and lighting effects dynamically, so visibility shapes gameplay, especially as players move between blindingly bright outdoors and terrifyingly dark indoors. Realistic smoke, dust, and weather effects complicate visibility in unpredictable ways.
  • Tactical Indoor/Outdoor Sandbox. Players -- and their AI enemies -- are free to approach challenges from any direction in Six Days in Fallujah. Rather than breaching a house through a front door, for example, players might choose to climb to a rooftop, or cross rooftops on wooden planks, to attack from the top down.

Six Days in Fallujah is coming to PC and consoles in 2024.


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