Set in the expansive fantasy universe of Age of Sigmar, players will command four unique factions in dynamic real-time battles, experiencing a story-driven singleplayer campaign and competing against warlords afar in 1v1 and 2v2 cross-platform online multiplayer modes.
Warhammer Age Of Sigmar: Realms Of Ruin is set in Ghur, the savage Realm of Beasts, an inhospitable, violent land where only the strongest survive. In the singleplayer campaign, the forces of Order dispatch the celestial, reforged champions known as the Stormcast Eternals to reclaim this realm. After establishing a precarious foothold in this dangerous place, their fortress settlement is under serious threat from the Kruleboyz, the sinister and violent Orruk faction who call Ghur their home. When this Stormcast detachment’s leader, Sigrun, learns about a source of arcane power that can protect against the Kruleboyz, they venture into the swamplands at great risk to obtain it – beginning the campaign’s twisted cinematic tale of desperate survival. Co-written with Black Library author Gavin Thorpe, this rich Age of Sigmar narrative is based on the Dawnbringer Crusades from the tabletop game’s most recent edition.
Warhammer Age Of Sigmar: Realms Of Ruin has been developed simultaneously for both console and PC. Players using a controller will experience DirectStep, an innovative new real-time strategy interface enabling tactical immediacy in the heat of battle. Using the analogue sticks and a few simple button presses, players can quickly cycle through their squads, issue orders and engage the enemy. This system gives Xbox and PlayStation users the flexibility and responsiveness of mouse and keyboard controls, all from a control input they’re comfortable with. In addition, PC players will be able to enjoy a classic mouse and keyboard control scheme that’s designed to feel familiar to RTS veterans.
The Open Beta for real-time strategy game Warhammer Age of Sigmar: Realms of Ruin is now available on PS5, Xbox Series X|S and PC via Steam. Players can download the beta on their respective platforms and jump into 1v1 cross-platform multiplayer with two complete factions, the Stormcast Eternals and Orruk Kruleboyz. No additional platform subscriptions are required to play the Open Beta on console. A Frontier account is needed to participate.
Players will take command in fiercely competitive and visually spectacular fantasy battles. They’ll engage in a brutal tug-of-war for control of the map, summoning new troops to the battlefield, gathering resources, capturing Victory Points and ambushing their opponents across multiple fronts. Alongside 1v1 online matches, the Open Beta also offers an option to play against an AI bot.
Console and PC players can try the DirectStep control scheme for the first time, which allows for rapid-fire movement orders, instant cycling between squads and flexible command of the battlefield on a controller. Traditional mouse and keyboard RTS controls will also be available on PC and console. To learn more about the basics of the game and how to play Realms of Ruin, players can head to the Open Beta page on the official website.
The Open Beta gives players an early opportunity to check out Frontier Developments’ world-class art and animation up close, as each unit on the battlefield draws significant inspiration from its tabletop counterparts. From the Stormcast Eternals’ brutal Annihilators and winged Prosecutors to the Orruk Kruleboyz’ lumbering Marshcrawla Sloggoth and mobs of Hobgrot Slittaz, authenticity is at the heart Frontier’s approach to adapting this universe for the RTS genre.
The Open Beta is designed to test the game’s servers and assist the developers in faction balancing, and it will end on July 10th at 23:59 BST. A second Open Beta is planned for later this summer, with further details to be revealed soon.
*Please note, PlayStation users in Germany will need PS Plus to take part in the Open Beta.
With a diverse range of mission types and modes, no two battles are ever the same in Realms of Ruin. Featuring four playable factions that are completely distinct from one another visually and strategically, players will rally their armies, unleashing powerful units to turn the tides of war in their favour. From fast-moving flyers to lumbering monsters, mystical wizards and powerful heroes, each has their own strengths and weaknesses. Players will clash over Arcane Conduits to harvest resources, upgrade and specialise their forces via tech trees, and control the battle across multiple fronts as they seize victory.
Authenticity is at the heart ofWarhammer Age Of Sigmar: Realms Of Ruin. Every unit is precisely modelled based on their tabletop counterparts, with world-class animation and state-of-the-art graphical fidelity providing players with a dramatic and thrilling vision of the Age of Sigmar universe. Ghur itself comes to life with stunningly detailed and varied maps, teeming with wild, living foliage and environmental obstacles that’ll shape players’ strategies.
Warhammer Age Of Sigmar: Realms Of Ruin is the definitive real-time strategy experience based on Games Workshop’s ultimate fantasy miniatures game. Further information will be revealed in the coming months, including additional factions, modes, and features, with the first gameplay trailer arriving in June.
In addition, two Warhammer Age Of Sigmar: Realms Of Ruin open multiplayer betas are planned across all platforms, with dates to be revealed soon. Players can register their interest at the official website.
Warhammer Age Of Sigmar: Realms Of Ruin is in development for PS5, Xbox Series X|S and PC (Steam / Epic Games Store).
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