Codename Kestrel was being developed by small team on the early concept stage at Remedy, co-financed with Tencent, and to be co-published with Tencent. The project started in November 2023 as a reboot from an earlier project codenamed Vanguard.
The decision to cancel codename Kestrel allows Remedy to focus more on the other games in its portfolio. Other ongoing game development projects will get experienced developers reassigned from Kestrel. In addition, the planned investment needs for Kestrel are removed and Remedy’s overall recruitment needs are reduced.
“Codename Kestrel showed early promise, but the project was still in its early concept stage. Our other projects have advanced well and are moving to the next stages of development, and increasing focus on them provides us with benefits. We can reallocate talented Kestrel developers to these other game projects, and many of our support functions get additional focus on their operations. This is yet another means to ensure that our game projects continue advancing well. I want to thank our Kestrel development team. Though we decided to discontinue the project for wider Remedy benefits, our team has done good work and provided us with valuable learnings. I also want to thank Tencent for their partnership so far. They have been very professional and supportive,” says Remedy’s CEO Tero Virtala.
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