Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it?
Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. Anything on the same row or column as Jemma moves when she moves, and can ‘loop’ around the edge of the grid - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic.
Key Features:
- Unique, interconnected gameplay “grid” that snappily unites movement, combat, and exploration.
- A story-driven adventure about a small-town misfit on a journey of self-discovery.
- A breezy RPG without XP or inventory to manage, where everything is handled in-world.
- A nicely-sized campaign with some optional challenges, and various assist options so that you only get as stuck as you want to be.
- Debut game from an all-star development team, featuring the artist behind Braid.
Arranger: A Role-Puzzling Adventure comes to Nintendo Switch, PS5 amd PC (Steam) on July 25, 2024.
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