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Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Sports
Publisher: Electronic Arts
Developer: Full Circle

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'skate.' Season 2 Will Add New Co-Op Game Mode, Party Voice Chat, Season Pass And More - Trailer

by Rainier on Nov. 25, 2025 @ 10:06 a.m. PST

Set in the vibrant city of San Vansterdam, skate. is a multiplayer skateboarding destination offering a massive open world where players discover unique skate spots, land insane tricks and connect - or compete - with friends online.

Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.“ moments and off-board exploration for full freedom in the large-scale multiplayer world of San Vansterdam.

Set in the vibrant city of San Vansterdam, skate. is a multiplayer skateboarding destination offering a massive open world where players discover unique skate spots, land insane tricks and connect - or compete - with friends online. With four unique neighborhoods - Hedgemont, Gullcrest, Market Mile and Brickswich - each offering its own distinct vibe and challenges, the city is a huge playground for skaters. From parks and plazas to rooftops and massive ramps, every corner is packed with skateable spots, including the House of Rolling Reverence, a former church transformed into a trick haven for skaters.

At the core of skate. is the restored and improved Flick-It System, brought back to life through the Frostbite Engine to deliver the best skateboarding experience we have ever offered. With unparalleled precision and control, Flick-It brings the magic of the franchise back to life for a new generation of players. skate. also introduces a variety of new tricks - such as wallies, slappies and firecrackers - offering fresh ways to ride. Skatepedia serves as the ultimate resource for mastering tricks and styles, while ensuring accessibility for new players.

This season focuses on leveling up the social side of skating, making it easier than ever for players to connect and skate with friends via the all-new co-op mode. Drawing inspiration from the iconic 80’s skate culture, Season 2 introduces new skateable areas, fresh challenges, new ways to coordinate with your crew, vibrant seasonal events, cosmetics and an all-new game mode.

Some highlights from Season 2 include:

  • Own the Lot Game Mode: A throwback inspired by a series classic, Own the Lot invites players to squad up with friends to tackle shared challenges and claim the streets. Team up with up to three friends to complete as many criteria as possible before the clock runs out. More completed criteria = higher completion tier and bigger rewards.
  • Party Voice Chat & Beacons: Crew coordination just got easier. Chat in-game with Party Voice Chat and drop Beacons via the Comms Wheel to find and join parties.
  • Replay Editor Improvements: Replay Editor gets its first big upgrade with Advanced Editor Mode, featuring enhanced trimming tools, keyframes and expanded framing options like roll, tilt and offset.
  • World + Character Visual Updates: Season 2 brings the second World visual pass and the debut of our first Character pass, refreshing San Van and its skaters with sharper details and improved lighting. Pedestrian updates make the city feel more alive than ever, while three new hairstyles and two new facial hair options let players switch up their look. 
  • New Skateable Areas: San Vansterdam is getting a makeover with new and updated skateable spots including the Casper Hotel Rooftop, Road Tunnel, Building Roof Patio and Canal Buildings; these will stick around even after Season 2 ends.
  • New Tricks: Season 2 debuts Impossibles and levels up Handplants across San Van, giving players even more to master. Full trick details can be found in the latest Skatepedia update.
  • New Brand Partners + Soundtrack Additions: New brands are joining the in-game store, including OJ, Ricta, Scifi and Adidas. Season 2 packs in 25 new songs - featuring tracks from Public Enemy, Motörhead, The Bombay Royale and more. Full tracklist dropping soon!

skate. Season 2

Welcome to skate.’s Season 2, starting Dec 2, 2025, and running until March 3, 2026!

Before we dive into Season 2’s details, a quick reminder of what you can expect each Season in San Vansterdam: 

  • New skateable areas
  • New Challenges and Tasks
  • Seasonal events
  • New tricks and Skatepedia updates
  • New Brand partners
  • Additional cosmetics and customization
  • New tracks to the soundtrack
  • A new skate.Pass (with improvements and tuning)
  • Bug fixes and quality of life improvements

With Season 2: Future Radical, we're heading back to the 80s - a time of neon lights, arcade machines, and punk vs. pop. And what better way to experience the vibe of this decade than with your friends? With a new co-op mode and party voice chat, it's never been easier to play together. Plus, there are new skateable areas, our first improvements to the Replay Editor, new and improved tricks, our second World/Visual pass, our first character visual pass, and more.

Hit the new rooftop areas we’re dropping in Season 2.

We’ve dug deep into the San Van bedrock to open up the Eelside Tunnels.

What is in Season 2?

'Tis the Season to throw down with friends, and San Van is better with your pals; that’s where the new co-op mode and Party voice chat really shine. Additionally, the city will undergo a makeover, featuring new, updated skateable areas that will remain after Season 2: the Casper Hotel Rooftop, Eelside Tunnel, Museum of Natural History Roof Patio, and Canal Building, as well as our first improvements to the Replay Editor, new and improved tricks, our second World/Visual pass and our first character visual pass, and more.

New Features and Improvements

Every season, we update the city, but with Season 2, we’re bringing our second World visual pass, our first Character pass, and Pedestrian improvements. We’re also introducing three new hairstyles and two new facial hair options, and expanding the 'what-to-do' in San Van by adding new Challenges and Missions. Quick note: No, your hearing isn’t going, but we did reset Audio Volume settings to default at the beginning of this season to allow easier boosting of music volume through the Toolbar.

New Mode for skate.

Welcome to Own the Lot. Inspired by a classic from the series, skate.’s OTL pushes players to complete as many Reqs as possible within a set time limit. To knock out all the Reqs, make sure you collaborate and communicate with your party. This mode is all about teaming up with friends, taking on shared challenges, and owning the streets together.

You’ll be able to have groups of 1-4, but it’s definitely intended for at least two players, working to complete as many Reqs as possible within the time limit you set (2-5 minutes). The more Reqs you complete before the time expires, the higher your reward tier. 

The reward tiers are as follows:

  • Nailed It: Complete five or more Reqs - Reward: 20 Tix
  • Owned It: Complete 10 or more Reqs - Reward: 30 Tix
  • Crushed It: Complete 15 or more Reqs - Reward: 40 Tix 
  • Killed It: Complete 25 or more Reqs - Reward: 55 Tix
  • Shut it Down: Complete 40 or more Reqs - Reward: 70 Tix

Rewards stack, so if you hit 'Killed It' on your first try, you’ll receive the rewards for 'Killed It' and all tiers below it that you haven’t claimed yet.

Just a heads-up, the party scaling/difficulty can be intense. Once you reach Shut it Down, you definitely want a complete 4-person party so you can earn the best rewards.  

Party Voice Chat and Party Beacons

It ain’t a party without Party Voice Chat, and we’re bringing it to San Van. Check out the FAQ dropping on December 3 on Party VC for instructions on setting it up, using the features, and more. Plus, we’re introducing accessibility features for Party VC, including Menu Narration, Text-to-Speech, and Speech-to-Text-to-Text. We have even more party voice chat enhancements in the works to keep the good vibes rolling all season long.

We’re also adding Party Beacons via the Comms Wheel to let you drop a beacon in the world to make it easier to signal for and join parties. Once you’ve joined a party, your beacon will clear, and the Party Beacon will clear when the party is full. 

New & Improved Tricks

Season 2 is bringing Impossibles (for the first time in a Skate game), as well as Improved and Expanded Handplants to San Van. Adding these to your repertoire will make you stand out in San Van, so make sure to check the Skatepedia update for details on how to throw them down in a sesh. 

New Flip Tricks

  • Impossible Flips
  • Front Foot Impossible Flips
  • Nollie Impossible Flips
  • Nollie Back Foot Impossible Flips

All Impossible Flips can also be performed as Held, Late, and from Grinds and Manuals

New Handplant Tricks

  • Expanding from 2 to 16 total Handplant Variants
  • Handplants, including One-Foot, No-Foot, and Tweaked Handplants, can also be performed Fakie
  • Handplants can now be held for different durations based on how long you hold the input
  • Multiple Handplant variants can now be chained back-to-back within the same plant

Replay Editor

Our first improvements for the Replay Editor will add an Advanced Editor Mode. This will bring enhanced trimming, keyframes, interpolating between camera types & camera targets, and framing options like roll, tilt, and offset. And we’re not done yet, with even more replay upgrades on the way to level up your clips even further.

Dive in. We can’t wait to see the content you create with the new replay editor features, so share it with us on social and community channels, or drop your videos on skate.REEL for a chance to be featured on our carousel.

New Settings

  • Hold Fakie Push: If you already liked the hold fakie setting, you’re going to love holding it even after pushing. (How to find it: Settings > Gameplay > Controls)
  • Grind Lean Exit:  You can now optionally turn these off to make it easier to get some deep and stylish grind leans without accidentally leaving the grind (How to find it: Settings > Gameplay > Trick Toggles)
  • Maximum Pump Strength: Allows you to control the maximum speed gained from pumping via the Assists menu. Go to Settings > Gameplay > Assists
  • Compass on HUD:  You can now hide the Compass by going to Settings > General > Interface

Gameplay Improvements

  • Expanded Drop-In Functionality
  • Drop-Ins now work in more situations. Even very tall vertical walls.

Transitions from Drop-In to air now look and feel better.

Challenges and Tasks

Monthly seasonal events aren’t the only thing to do during Season 2. We’ll have 40 new and returning Challenges, as well as Tasks – Daily, Weekly, Monthly, and Event tasks. Seasonal progression and the skate.Pass are being updated for a longer season, giving players more ways to earn rewards through rotating Challenges, new Monthly Tasks (with Monthly completion rewards), and Own the Lot Challenges and Tasks. Rewards are being tuned to reflect the increased number of ways to earn them.

  • Daily (~3-5/day)- a list of objectives that update daily
  • Weekly(~6/week)- an event that unlocks each week, running through the end of Season 2
  • Monthly (~8)- larger objectives that last all of Season 2
  • Event- objectives tied to the in-game event, which reward specific event currency

We heard your feedback on the lack of new challenges each week for Season 1, and we’re changing how they’re delivered. We’ll still have Seasonal Challenges dropping every week, but we’ll also reset them twice over the Season, giving you more chances (roughly 4x as many as Season 1!) to earn Tix. Each individual challenge won’t provide quite as many Tix, but over the season, you’ll be able to earn more than twice the Tix from Seasonal Challenges, not including the Tix you can also gain from the new Own the Lots.

Seasonal Challenges Tuning Details

Seasonal Challenge DetailsSeason 1Season 2
Amateur (3 Criteria/Challenge)30/Criteria, 90 Total14/Criteria, 42 Total
Semi-Pro (4 Criteria/Challenge)30/Criteria, 90 Total16/Criteria, 64 Total
Pro (5 Criteria/Challenge)35-40/Criteria (based on difficulty), 175-200 Total18-20/Criteria (based on difficulty), 80-100 Total
Total Possible Challenges30120
skate.Pass Progression in Tix (Standard/Premium)17,900/23,45519,530/37,076
skate.Pass Total for Standard/Premium41,49556,606
Max Earnable Tix (Tasks, Challenges, Missions, Daily Grants)42,01176,357*

(includes OTL) 

TL;DR More Challenges per week, which refresh twice over the season, meaning more to do and more than double the overall amount of Tix to earn from Challenges. 

skate.Pass for Season 2

Quick reminder on the skate.Pass: The skate.Pass has two tracks - the Standard (free) and Premium track - where you earn currency called “Tix” each season to exchange for  items from the skate.Pass, which you can get via: 

  • Daily, Weekly, and Monthly Tasks (including completion bonuses)
  • Seasonal Challenges
  • Own The Lot Tasks and Challenges
  • Daily grants (Premium skate.Pass only)
  • Exchange for San Van Bucks

Don’t forget, having the Premium skate.Pass in Season 1 allows you to continue earning progress for the Season 1 pass during Season 2.  

As noted in our Dev Update in November, we’ve been tuning the skate.Pass and seasons based on community feedback, and as a reminder, here are some of the things we’ve worked on for Season 2:

  • We've tweaked skate.Pass so it will be less of a grind to complete and there’s more to do, with around 100 tiers per season.
    • There’s also a discounted pair of pants (only 1 Tix!) in the skate.Pass.
  • We’ve increased the amount of SVBs granted through the combined Standard (Free) and Premium tracks of the skate.Pass to 500 SVB total.
  • Having a surplus of event currency after Skate-o-Ween was an issue, and we tuned our event economy for 7-Ply Maple Harvest. Those changes will be introduced to the Season 2 events, with further improvements to follow through Early Access.

skate.Pass Premium can only be obtained from the in-game store during the seasons in which they are released. You’ll always be able to complete the Standard (Free) track without having to purchase the skate.Pass, but you’ll need to upgrade to the Premium track for 1000 SVB to get access to the Premium items, and you’ll be able to continue progressing and unlock rewards for up to one additional Season. Once the following Season ends, you can’t complete progression against the legacy skate.Pass. 

Now that we’re in Season 2, Founder’s packs have been retired, and the Welcome packs are available via the skate.Shop or in-game, as well as a new Starter Pack. 

ICYMI:  SVB purchases on the skate.Shop gives you 10% extra SVB.* For EA Play subscribers, you can also get 10% off any purchase on the skate.Shop, including add-on content packs and SVB purchases.

*Bonus based on the cost of the same bundle when purchased in the in-game store.

So what are the rewards in Season 2?

Season 2 gets us more into the swing of a regular-length season. You’ll have 100 tiers to work through (40 Standard and 60 Premium) to earn 35 free cosmetic items and 5 tiers of SVB on the Standard track, and 57 cosmetic items and 3 tiers of SVB on the Premium track, bringing your total rewards for both the Standard and Premium track (combined) to 92 cosmetic items and 8 tiers of SVB (up to 500 SVB total when you complete progression), including board items (like decks, stickers, trucks, griptape, and wheels), character items (like clothing, shoes, costumes, hats), gestures, as well as profile items like banners and avatars, with tiers ranging from Uncommon and Rare to  Legendary or Epic.  

What are some of the cosmetics?

New accessories include kneepads, shirts, shorts, and socks.

New hairstyles, accessories, decks, shirts, and pants. 

The skate.Pass also has a Premium reward, and this season we’re bringing Reginald, the Ratty Patty mascot.

Every season, we’re bringing new brand partners, and we’re stoked to bring OJ, Ricta, Sci-Fi Fantasy, and adidas to San Van in Season 2.

This is just a peek at some of the cosmetics you can get through Season 2’s skate.Pass Standard Track and Premium track, but that’s not all we’re bringing to San Van for Season 2. Music is life, and we’ll be updating the soundtrack by bringing 25 new songs into the rotation to jam out via Grabster in-game.

  1. Public Enemy - Public Enemy No. 1
  2. Suicidal Tendencies - You Can't Bring Me Down
  3. Motörhead - Overkill
  4. Killing Joke - Eighties
  5. The Bombay Royale - Monkey Fight Snake

We’ll be dropping the complete list of new music coming to San Van next week, so stay tuned.

And, of course, we’ve got 2 Seasonal events! 

Events

Winter Roll-Stice

San Van is going through an extended period of unseasonably warm weather this winter, and there’s nothing better than grabbing your board and hitting the streets to keep away the winter blues. The SVCC decided to turn the shortest day of the year into a community skate event, and the days leading up to it would be a celebration of skateboarding year-round. 

Spring Pop-Off

Spring Pop-Off is the celebration of Spring and an opportunity to make as much noise as possible to drive out the geese, however you can: slamming into metal obstacles, firecracker’ing down every stair set you can find, and of course, the fireworks going off when the SVCC finds another forgotten stash to light up. 

The Season 2 events will both have community park updates to celebrate, with themed cosmetics you can earn from participating in the events and earning event currency, and some you can grab from the Extravert Shop in-game. Winter Roll-Stice runs from December 16th to January 8th, 2026, and Spring Pop-Off will be making noise from February 10th to March 2nd.

As you complete the in-game seasonal events, you’ll earn event currency to exchange for special Event cosmetics in-game. As a reminder, based on community feedback from Season 1, we’ve been refining and tuning the events. Please check out the event blogs before the events go live in-game, jump in, and share your thoughts with us.

Welcome to the Future Radical in San Van, and welcome to Season 2.

Let’s roll,

The skate. Team

In skate.players can discover new ways to explore and get vertical with new off-board controls, giving them total freedom to roam, climb and find epic new spots. Additional features like Quick Drop allow players to place ramps, rails, benches and more anywhere in the world to fine-tune their perfect spot. skate. offers players the ability to find their own fun with endless activities, including rotating world map challenges - such as Line Challenges, Own The Spot and Sessions - as well as high-energy Throwdowns with friends. The new Spectate mode lets players instantly find the action and use Spectaport to jump straight into any live session.

Collaborative development with skate. fans and the community have always been a priority throughout our development process. Player feedback has been welcome all throughout playtesting and something Full Circle will continue to look at during the game’s Early Access period. During Early Access, players can expect to see new content every season, offering fresh challenges, cosmetics, music, world updates, and new events each season.

skate. is in development for PS4, PS5, Xbox One, Xbox Series X|S and PC (Steam, Epic Games Store and EA app). 


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