After millennia of slumber, Vargard Nefershah mobilises her dynasty’s legions to annihilate the Adeptus Mechanicus interlopers who unknowingly settled upon her world. Across the galaxy, Magos Dominus Faustinius is summoned to bring his hard-won expertise to bear and ensure the Necrons do not succeed. The conflict soon becomes a crucible of unanticipated significance, drawing to it external actors stranger and more deadly still.
In an exciting addition for the sequel, players will not just be battling as the Adeptus Mechanicus against the awakening of a Necron tomb world, but will also be able to fight as the Necrons for the resurgence of their dynasty , with both sides now fully playable over multiple campaigns.
Strategic gameplay is again at the forefront of the action, with players able to manage their territories’ garrisons and assemble forces for each mission, choosing from a vastly expanded selection of fighters from each faction’s range. New environmental mechanics will also require players to maneuver their forces like never before and play to their chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons.
Warhammer 40,000: Mechanicus II is once again expertly bringing the setting to life with awe-inspiring music and audio design by critically acclaimed composer Guillaume David and the gripping continuation of the Mechanicus saga by veteran author Ben Counter, best known for his Black Library novels. The epic conflict, skillfully woven over multiple campaigns, is replete with narrative events, with the player choices shaping not just the course of the war, but its climactic outcome.
Two playable factions, two narrative campaigns, two highly unique play-styles and one important choice – who will you lead to victory in this arcane technological war of cold metal hatred?
Kasedo Games & Bulwark Studios today announced that Warhammer 40,000: Mechanicus II will launch in Spring 2026 for Windows PC, PS5 and Xbox Series X|S.
The new release window will allow the team to further refine the experience in response to player requests following the Steam Next Fest demo, where it ranked among the event’s most played titles.
Building on this momentum, Bulwark Studios have listened closely to player feedback and have begun working on those widely requested features. The full game will now include an audio option to play with either ‘lingua-technis’, the binaric machine code language of the Adeptus Mechanicus that contributed heavily to the first game’s distinct atmosphere, or with the traditional human voiceover as heard in the demo. Movement systems are also being enhanced, with an optional setting to allow the Move action to auto-select when cycling between units, creating a smoother and more efficient tactical flow.
The team is equally committed to addressing performance concerns raised during the demo period. These optimisations, together with the continued refinement of new systems and campaign content, are central to delivering a sequel that meets the expectations set by both the community and the studio’s own ambitions.
Alongside the announcement, Kasedo Games have released the first in an ongoing video series which demonstrates customisation systems and unique faction mechanics not present in the demo. Each instalment will highlight two deployable leaders, one each for the Adeptus Mechanicus and the Necrons, offering an in-depth look at their playstyles, abilities and strategic roles within the unfolding conflict.
Key Features:
- Assemble your force, deploy your warriors and crush your enemies in intense turn-based tactical battles. To succeed you’ll need to master and adapt to each faction’s unique abilities and playstyles, as well as the diverse range of combatants at each side’s disposal.
- New environmental mechanics require you to maneuver like never before. Play to your chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons.
- Fight for control of an entire world, capturing and defending regions from the forces of the foe while generating and managing crucial resources.
- Race against the Sankhotep dynasty’s global awakening and drive back their deathless legions as the Mechanicus, or defend the tombs of your people as the Necrons and crush the verminous interlopers.
- Deploy and upgrade a characterful entourage of Tech-Priest leaders as Magos Dominus Faustinius, or customise your own court of Necron nobles as Vargard Nefershah.
- Manage each of your territory’s garrisons and assemble your forces wisely for each mission, choosing from a vastly expanded selection of fighters from each faction’s range.
- Sublime music and audio design by critically acclaimed composer Guillaume David will once again transport you to the grim darkness of the Warhammer 40,000 universe.
- Incredible illustrations combine with highly detailed and authentic environments and characters to bring the Warhammer 40,000 universe to awe-inspiring life.
- Veteran author Ben Counter, best known for his Black Library novels, returns to tell the next chapter of the Mechanicus saga. Atone for past failures as Faustinius in his ongoing war against the ancient Necron species, and follow the inexorable rise of Vargard Nefershah as she seeks to reclaim the dynasty’s crownworld from the Adeptus Mechanicus.
- Experience an epic conflict skilfully woven over multiple campaigns, replete with narrative events. Your choices will shape not just the course of the war, but its climactic outcome.
Warhammer 40,000: Mechanicus II is coming to PC (Steam), PS5 & Xbox Series X|S in Spring 2026.
More articles about Warhammer 40,000: Mechanicus II

