Together, MicroProse and are bringing back his groundbreaking racing game engine in a re-release of the original game technology, enhanced with updates, new tools, and Steam Workshop support, through the upcoming Geoff Crammond Racing series: GCR1, GCR2, GCR3, and GCR4, scheduled to release in 2026.
These titles are being reintroduced under new names to reflect our independent direction and to ensure full separation from any official motorsport licensing.
While the names are new, the core simulation engine, physics systems, and pioneering gameplay features developed by Geoff Crammond remain at the heart of each release.
Geoff Crammond’s original work helped define the foundations of modern racing games, introducing innovations such as advanced real-time physics, highly configurable driving assists (including the ideal racing line, steering help and auto braking), realistic AI driver behaviour, deep telemetry analysis, comprehensive car setup systems, extensive wet weather system, and the list goes on.
The GCR series proudly carries this legacy forward.
Steam Workshop support will enable the community to create and share custom tracks, cars, liveries, teams, drivers and more.
This reunion marks the beginning of a long-term partnership between MicroProse and Geoff Crammond, with further announcements in the series to come.
