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Spectre Divide

Platform(s): PC, PlayStation 5, Xbox Series X
Genre: Online Multiplayer
Developer: Mountaintop Studios
Release Date: Sept. 3, 2024

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'Spectre Divide' Shutting Down Mere Months After Launch, Developer Mountaintop Studios Closes Shop

by Rainier on March 13, 2025 @ 8:53 a.m. PDT

Spectre Divide is a competitive 3v3 tactical shooter driven by Duality, a mechanic that lets you control two bodies in real-time.

Spectre is set in the near future city of Breakwater, where the unsanctioned competition of “Santai” is the pinnacle of achievement and status. In Spectre, there are no predetermined characters—this is your climb to champion. Create your own pair of competitors and forge a legacy through combat, competition, and community.

Spectre Divide is a competitive 3v3 tactical FPS that advances the genre forward with Duality, a mechanic that intuitively keeps players engaged in the small team format. While there are three players per team, every player will control a “Spectre”, a second body they can freely swap between in real-time. This deepens the tactical options available during a gunfight, allowing players to protect both points in the game's take on classic Attacker/Defender bombsite defusal, quickly cover teammates by switching to the body nearest to them, and more.

Control two bodies in real-time, letting you defend two sites at once, cover your own cross, or even trade yourself. Duality is an entirely new vector for mastery, bringing a new dimension to tac shooter fundamentals. 

It also gives them an opportunity for redemption when one body is defeated.

Spectre Divide honors the titles that have come before it by blazing a brilliant new path for the genre. The team’s pedigree includes decades of combined experience on titles like Counter-Strike: Global OffensiveValorantApex LegendsOverwatchCall of Duty, and Halo. That pedigree drives design that exemplifies Mountaintop Studios’ desire to foster incredible communities and bring players together through unforgettable challenges. Further, Mountaintop is collaborating with genre experts like Shroud who, after taking a gameplay consultant role, has brought a heft of experience that helped turn Spectre Divide into a high-paced squad-based shooter that is immediately ready to join the competitive fray.

Master tactical gunplay and an arsenal of future tech to achieve infamy.

Dear Spectre Fans,

It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time.

Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat.

We were optimistic about the first week. We’ve had ~400,000 players play, with a peak concurrent player count of ~10,000 across all platforms. But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio.

Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week.

We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 launch via the platforms. We’ll be following up with more information on this soon.

We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now.

This is a painful update to share. We love Spectre, and we’re incredibly proud of what we built with this community.

From the entire team at Mountaintop, I want to thank the Spectre community for all your support these past few years. We’ve loved every minute, and we’re sincerely going to miss you. Special thanks to our incredible investors too, without which Spectre wouldn’t have been possible.

This has always been a passion project for us, born out of love for this genre. An indie team of insanely talented individuals who came together from around the world to build a game we believed in.

We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that's what we signed up for. It was never a surefire bet. We did it anyway.

We had a few tough stumbles out of the gate when we launched in Sept. But this team rallied and poured everything into tackling your critical feedback for Season 1. We made major changes and improvements to virtually every area of the game and brought the game to consoles. Even though it wasn’t enough to achieve financial success, this team fought tooth and nail and went down swinging.

Game development is full of twists, turns, and surprises, and the industry has changed dramatically since we started the project in 2020. Even though we missed the mark this time, we wouldn’t trade the journey for anything.

That’s all from us. See you out there.

– Nate & the Mountaintop team

Key Features:

  • DUALITY: ONE MIND, TWO BODIES - Use Duality to freely swap between your second body—called a Spectre—at any moment to outplay the enemy team. Strategically place your Spectre to cover multiple sites across the map, play two angles at once, and quickly reinforce teammates. Death can’t stop you. Your Spectre is a second chance at victory, giving you twice the uptime so you can run it back and make sure to hit your shots the second time around.
  • CRAFTED FOR 3v3 COMPETITION - Take turns as Attackers and Defenders to plant or defuse the ZEUS device across 2-site maps. Earn rank as a team or a solo competitor in highly competitive ranked matchmaking. Or get your reps in with casual and custom play. Every match matters with Crews, a weekly engagement-based competition, where teams of 50-60 players compete to score the most points and move up the seasonal leaderboard. Custom networking technology and a modern anti-cheat approach means you can focus on the win instead of the playing field.
  • TENSE, TACTICAL, GUNPLAY - Get the most from your loadout with true-to-crosshair accuracy that lets you shoot on the move with aim-down-sights (ADS) gameplay.
  • FUTURE TECH ARSENAL - Pick from 8 Sponsor kits, each with a distinct loadout to fit your playstyle. Whether you love to set traps, drop smokes, or support teammates—Sponsors let you flex on the opposition. Every Sponsor loadout is integrated with Duality, so grab your guns, grab your gear, and craft new ways to outplay the competition.
  • VISCERAL, ANIME-INSPIRED WORLD - Spectre’s style is rooted in sci-fi comic book art and the classic Japanese cel animation of the ‘90s. The world has a hand-drawn look and feel, capturing the same energy and momentum as the concept sketch. The style presents clean visual reads, perfect for executing next-level plays.
  • FORGE YOUR LEGACY - Compete with your Crew of 60 friends in a weekly, engagement-based competition to score the most points and move up the leaderboard.  No predetermined characters—this is your climb. Personalize the look of your own pair of competitors and crush the competition in style. Customize faces, hair styles, tattoos, outfits, and weapons, then live your journey to champion.

Spectre Divide is available for PC (Steam), PlayStation 5 and Xbox Series X|S.


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