The team is currently developing an unannounced sci-fi first-person adventure title that brings a modern twist to the genre.
Soft Rains is co-founded by studio head Joel Burgess, game director Matt Scott, technical director Jules Glegg, narrative director Kaitlin Tremblay, and world director Daryl Brigner, a group whose past work spans major titles like Skyrim, Fallout 4, and VALORANT, to acclaimed indie games like A Mortician’s Tale and Grindstone.
The studio brings together world-class development experience, from worldbuilding and memorable storytelling to immersive gameplay and art.
“When we first started working on our upcoming game, we thought a lot about what type of science fiction we really connected with and were inspired by,” says narrative director Kaitlin Tremblay. “We’re drawing from stories that challenge and inspire us, using speculative elements to dive into themes like identity, memory, and what it means to build a future together.”
Since late 2022, Soft Rains has been diligently building its debut title in Unreal Engine 5. The game reimagines familiar gameplay frameworks with fresh mechanics and themes. Soft Rains believes that great games come from collaboration, curiosity, and a shared desire to grow. As a studio, they aim to create bold, character-driven games with emotional depth and long-lasting impact.