Thrust into the role of a lone climber, players must attempt to ascend SUB-STRUCTURE 17, an enormous, crumbling complex buried deep underground. With ten thousand meters of concrete and decay above and an encroaching ooze below, every climb is a race against time. Navigate perilous environments, using a blend of precision movement, sharp reflexes, and resource management to scale deteriorating walls, leap across perilous gaps, dodge traps, and avoid the deadly forces lurking in the shadows.
While speed is key to survival, players must also manage a limited inventory of tools and resources to avoid becoming encumbered and plummeting into eternity. Failure to quickly retrieve key items from your bag could result in a deadly fall, making resource management and quick thinking just as important as skillful climbing. The higher players ascend in the structure, the more dangerous the obstacles become, with each new region offering unique threats and challenges.
Just don't lose your grip, it's an eternity below you.
Dark Machine Games, alongside publisher DreadXP are ready to give would-be climbers a glimpse into one of the environments that awaits them when White Knuckle launches into Early Access on Steam later this year.
Players can expect to explore a variety of biomes in the upcoming first-person speed-climbing horror roguelite, each with its own unique obstacles and enemies.
Check out the new teaser for a brief tour of the decrepit set of White Knuckle— SUB-STRUCTURE 17.
In the meantime, players can refine their climbing skills with the demo.
While you may be a lone climber, you are certainly not alone. Something oozes from deep in the world, following you, growing angrier, faster, and it won't let up. Strange, malevolent denizens haunt the walls of SUB-STRUCTURE 17 and the horror intensifies as the environment itself becomes more hostile, forcing players to constantly adapt their strategies to survive. From the dry, dusty Silos to the putrid sewers of the Pipeworks and the haunted piers of Habitation, each area presents a distinct set of trials and enemies, all contributing to a sense of ever-growing tension.
Run, jump, and climb to survive... or slip and face your doom.
Every leap could be the last and it's a long way down…
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time is a sure way to die.
White Knuckle is in development for PC (Steam).
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