Never's End conjures highly interactive battlefields that reward ingenuity and creative problem solving as you unearth elemental synergies to shape and save society.
Transcend death as a reincarnated, immortal warrior forged from living metal, able to harness the elements and bend them to your will. Be reborn into a world on the brink of extinction and defend the last surviving human settlement from an apocalyptic force known as the Never. Manipulate fire, water, wind, and earth to permanently alter the environment during challenging turn-based combat, leaving your mark on an ever-evolving world. Clash with undead wights, monstrous bats, demon squid goats, and a host of other soulless constructs brought to life by the Never’s corrupting influence.
Control a band of possessed warriors in an open world, driving back the Never as you help mankind reclaim the ruins of their fallen empire. Upgrade towns, temples, and other locations to build businesses, establish trade routes, and recruit new companions to your cause. Customize your team to explore different equipment, battle formations, and tactical synergies to lay waste to enemies, returning from each journey into the Never with valuable new loot to support a budding economy.
Restore ancient temples to unlock new elemental magic – each a versatile tool that persists through death. Drain rivers dry or flood the battlefield. Create rain and fog to hamper your enemies, or mighty winds to hurl them over cliffs. Freeze your foes or set them aflame. Reshape earth to gain the high ground, or melt it into deadly lava. Every battleground is unique, challenging you to find new ways to use magic and shift the odds in your favor.
Support your newly reclaimed temples with a growing community of weaponsmiths, tavern keepers, tanneries, logging camps, and more. Explore a world in ruins, beautifully rendered in 3D pixel art.
Never’s End features character designs by Masayoshi Nishimura (Final Fantasy, Octopath Traveler, Project Triangle Strategy), music by Doseone (Enter the Gungeon) and is directed by Ryan Juckett (Lead sandbox gameplay designer, Destiny).
“Our collective influences from tactical RPGs like Final Fantasy Tactics and Tactics Ogre came together to spark a grander idea,” said Ryan Juckett, founder of Hypersect. “Never's End fleshes out turn-based tactics combat with reactive systems empowering players to co-author the story and make it their own, which is a feeling we loved in Divinity: Original Sin 2 and The Legend of Zelda: Breath of the Wild. Together with Nishimura-san, Doseone, and you, we’re excited to finally get to show you all just how memorable this forgotten world can be.”
Key Features:
- Control wind, weather, fire, water, and earth in a groundbreaking elemental magic system that obeys real physical principles, granting unparalleled influence over a deeply simulated environment.
- Explore an open, fully traversable, and procedurally generated world. There are no instanced battles and no one path to victory. You decide your path and travel through the same world in and out of combat.
- Inhabit the bodies of townsfolk and use them as living weapons, trading their lives for strength in a possession-based party system.
- The world is your weapon: every object, every piece of terrain, and every element of the weather system follows consistent physical and magical rules, creating new emergent tactics to discover at every turn.
- Over 150 explorable locations across 10 distinct biomes, with 15 unique monsters and 8 powerful bosses.
- Over 35 armors, 30 hats, 40 weapons, 5 shields, and 60 secondary items, to customize your possessed vessels with.
- Over 20 hairstyles, 10 character backgrounds, and 30 randomized character traits to ensure no two adventures are the same.
Never's End is coming to PS4, PS5 and PC (Steam) in late 2025.
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