After revitalizing the beat ‘em up genre with acclaimed titles, beat ‘em up experts Dotemu and Guard Crush Games teamed up with the incredible animators and artists from Supamonks to master a rogue 'em up subgenre in Absolum. The vision for Absolum is twofold: thrilling arcade beat ‘em up action akin to Dotemu and Guard Crush Games’ previous collaboration is at the heart of Absolum, with intricate, refined combat offering a rewarding level of depth; equally important is Absolum’s innovation of brawler design conventions, resulting in maximized approachability and replayability. Unlock items, quests and permanent warrior upgrades while mixing character skill combinations, exploring Absolum’s depth of combat in runs steeped in variety, excitement and challenge.
With branching pathways to explore, quests to discover, intriguing characters to encounter, and a deep variety of challenging bosses in store, Absolum’s gripping fantasy tale unravels a challenging adventure and channels the spirit of classic brawlers like Golden Axe and Dungeons & Dragons: Chronicles of Mystara. The entirety of Absolum’s journey is playable solo or in two-player local and online co-op.
Fight as one of four different rebels, each with their own unique skill set, personality and motivations, navigating through the original fantasy world of Talamh, a mysterious land filled with wonder and twisted cosmic horrors. Absolum’s announcement trailer introduced two of its distinctly formidable playable warriors: Galandra, an agile, sword-clad fighter suited for close-quarters combat; and Karl, a tanklike dwarf commanding devastating punches as well as a rifle to foil foes from a distance.
Absolum features an engaging narrative with themes of foiling an unbridled, dictatorial power and cheating Death itself. In the world of Talamh, a cataclysmic event caused by magic prompts the Sun King Azra to conquer all lands and sources of magic through brutal warfare, slaughtering any wizard unwilling to serve him. Talamh’s hope now lies with a defiant band of rebels aided by a mysterious, mythical mentor known as Uchawi and the similarly powerful Root Sisters, who together oppose Azra’s pursuit of total power by wielding an ancient, forbidden magic. These mythical forces empower our rebels with astonishing magic as they stoke a resistance, fight Azra's iron grip on Talamh, and discover the secret behind Azra’s ever-growing dominion.
Absolum gained an all-new playable character today as revealed in a gorgeous new gameplay trailer.
Today’s trailer introduces Cider, an enigmatic fusion of human and construct, carefully rebuilt from near death by a mysterious puppeteer. Cider’s moveset draws from a life spent with bandits and rogues, using high-flying kicks, handaxes, and an extendable arm to spar with the menacing beasts prowling Absolum’s world.
Absolum’s first playable demo will feature during Steam Next Fest (June 9-16).
Absolum’s First-ever Demo Features
- Three Playable Fighters: Play as Cider or the sword-clad fighter Galandra and tanklike dwarf Karl, each boasting distinct playstyles and advantages.
- Unlockable Advantages: Boost your stats with earned XP and gain new abilities like elemental magic to tailor a hard-hitting moveset to your liking.
- Rich Exploration: Tour the forked roads of Absolum’s expansive Grandery, a mountainous, jagged coastline where a delicate harmony between goblins, humans and dwarves has been eroded by greed and fresh bloodshed.
- Rewarding Quests: Reach deeper into Absolum’s fascinating world by discovering and clearing optional quests, gaining intel and treasure alike.
- A Climatic Boss Fight: Test your mastery of battle against The Underking, a titan-sized, maddened ruler armed with a wide-reaching pickaxe that spews flames and lobs crushing stone.
Absolum introduces an engrossing universe and cast co-created with the masterful talent of animation studio Supamonks (Rabbids Invasion: Mission to Mars). Absolum blends arcade-like melee combat with spells, counters, upgradable abilities and uniquely powerful playable fighters, hosting a grand, high-stakes quest across an array of hand-crafted stages. Dotemu, Guard Crush and Supamonks have created an original, refreshing reimagining of the depth and fun that beat ‘em up gameplay can provide. Absolum is backed by an original soundtrack composed by Gareth Coker (Prince of Persia: The Lost Crown, Ori and the Will of the Wisps, Halo Infinite) with collaborations from Mick Gordon (Doom Eternal), Yuka Kitamura (Elden Ring), Motoi Sakuraba (Eiyuden Chronicle: Hundred Heroes) and more.
Known for bringing dormant, classic IPs back to life in captivating modern remakes and adaptations that have sold millions of copies globally, Dotemu is co-developing and publishing its first original game in Absolum.
Key Features:
- From the combat design duo behind one of the decade’s best brawlers returns
- Stunning animation from Supamonks
- An epic adventure in an original fantasy world
- Branching pathways to explore, quest to discover, intriguing characters to encounter, and a deep variety of challenging bosses in store!
- Fight as one of four different rebels, each with their own unique skill set, personality and motivations
Absolum is coming to Nintendo Switch, PS4, PS5, and PC (Steam) in 2025.
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