This week, DLSS 4 with Multi Frame Generation is multiplying performance in RoboCop: Rogue City - Unfinished Business. Meanwhile, Marvel Rivals season 3 and War Thunder are out nowwith both DLSS 4 with MFG and Reflex.
Here’s a look at these new games and how NVIDIA’s RTX technology is delivering the definitive PC experience for GeForce RTX players
- Marvel Rivals: In the wake of the Timestream Entanglement, Knull stirs deep within Klyntar’s core, stretching his shadowed hands across the cosmos — marking the start of season 3! Omega-level telepath and original X-Men, Jean Grey joins the Marvel Rivals roster, and Kylntar is getting its own map. When playing, use DLSS 4 with Multi Frame Generation in conjunction with DLSS Super Resolution to multiply frame rates by up to 5X, and enable NVIDIA Reflex to reduce PC latency by up to 55%, enhancing your experience in the popular multiplayer game.
- RoboCop: Rogue City - Unfinished Business: This critically acclaimed shooter takes place between the RoboCop 2 and 3 movies. Players explored iconic locations and met familiar faces from the world of RoboCop, with voice work by Peter Weller. On July 17, players can return to Old Detroit in the new standalone adventure, RoboCop: Rogue City - Unfinished Business. At launch, RoboCop: Rogue City boasted support for DLSS Frame Generation, DLSS Super Resolution, DLAA, and NVIDIA Reflex, enabling GeForce RTX gamers to uphold the law with the highest levels of image quality and performance. Now, Unfinished Business expands the arsenal of tech by adding DLSS 4 with Multi Frame Generation and our new DLSS Super Resolution transformer AI model, further accelerating frame rates, and enhancing image quality.
- War Thunder: Gaijin Entertainment’s War Thunder is one of the top 20 most played games on Steam each week, featuring hundreds of high-fidelity, accurately rendered tanks and other ground military vehicles, planes, warships, and more. In the game’s new Leviathans update, support for DLSS 4 with Multi Frame Generation has been introduced, enabling GeForce RTX 50 Series to greatly accelerate frame rates and RTX 40 Series gamers to enjoy DLSS Frame Generation when playing at the highest resolutions and detail levels with ray tracing enabled.